Zobrazeno 1 - 8
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pro vyhledávání: '"Christian Cherek"'
Publikováno v:
MobileHCI
We present Headbang, an interaction technique that enriches touch input on handheld devices through slight head movement gestures. This way, users can easily execute shortcuts, like Copy, Paste, or Share, to on-screen targets while touching them. Hea
Publikováno v:
CHI Extended Abstracts
Tangibles on interactive tabletops are tracked by the surface they are placed on and have been shown to benefit the interaction. However, they are tied to the surface. When picked up, they are no longer recognized and lose any connection to virtual o
Publikováno v:
Koli Calling
Learning Regular Expressions has been an unavoidable, mostly repetitive and unpleasant experience for many students of theoretical computer science. In this paper, we present the results of our research on learning regular expression in an innovative
Publikováno v:
CHI
Tangibles on multitouch tabletops increase speed, accuracy, and eyes-free operability for individual users, and verbal and behavioral social interaction among multiple users around smaller tables with a shared focus of attention. Modern multitouch ta
Publikováno v:
CHI
Exploring source code history is an important task for software maintenance. Traditionally, source code history is navigated on the granularity of individual files. This is not fine-grained enough to support users in exploring the evolution of indivi
Autor:
Jan Thar, Simon Voelker, Christian Cherek, Christian Thoresen, Thorsten Karrer, Kjell Ivar Øvergård, Jan Borchers
Publikováno v:
UIST
Tangible objects on capacitive multi-touch surfaces are usually only detected while the user is touching them. When the user lets go of such a tangible, the system cannot distinguish whether the user just released the tangible, or picked it up and re
Publikováno v:
CHI
Using a smartphone for touch input to control apps and games mirrored to a distant screen is difficult, as the user cannot see where she is touching while looking at the distant display. We present HaptiCase, an interaction technique that provides ba
Publikováno v:
ITS
Tangible objects on capacitive multi-touch surfaces are usually only detected while the user is touching them. When the user lets go of such a tangible, the system cannot distinguish whether the user just released the tangible, or picked it up and re