Zobrazeno 1 - 10
of 26
pro vyhledávání: '"Chris Gunn"'
Autor:
Chris Gunn, Matt Adcock
Publikováno v:
Computer Supported Cooperative Work (CSCW). 24:591-611
A worker performing a physical task may need to ask for advice and guidance from an expert. This can be a problem if the expert is in some distant location. In this paper, we describe a system which allows the expert to see the workplace from the wor
Autor:
Peter Rumler, Andreas Roedel, Max Speckmaier, Ralf Ehrenwinkler, Frank Merkle, Thomas E. Johnson, Robert Eder, Chris Gunn, Stephen Snodgrass, Justin Ward, Brent Mott, Peter Jensen, Maurice te Plate
Publikováno v:
SPIE Proceedings.
JWST will be the biggest space telescope ever built and it will lead to astounding scientific breakthroughs. The mission will be launched in October 2018 from Kourou, French Guyana by an ESA provided Ariane 5 rocket. NIRSpec, one of the four instrume
Autor:
Hay Wie Lie, Chris Gunn, Fletcher Talbot, Paul Flick, Gavin Walker, Belinda Ward, Kazys Stepanas, Brett Grandbois, Shlomo Berkovsky, Stuart Anderson, Dean Longmore, Dennis Frousheger, Sally Miles, Luke Tomes, David Haddon, Dave Canavan, Benjamin Mackey, Frederick Pauling, Jayden Hanly, Thomas Lowe, Ben Colenso, Christian Richter, Jane Li, Matt Adcock, Daniel Keogh
Publikováno v:
Web3D
In August 2014, CSIRO and 3P Learning (through subsidiary IntoScience) launched what is probably Australia's biggest (and arguably coolest) school excursion ever. In classrooms around the country, students can now set out to explore the spectacular J
Autor:
Chris Gunn
Publikováno v:
Virtual Reality. 10:73-83
This paper introduces a haptic virtual environment in which two users can collaboratively sculpt a virtual clay model, working from different physical locations connected by the internet. They view their virtual sculpting tools and the clay model in
Autor:
Tony Adriaansen, Alexander Krumpholz, Brian C. Pyman, R. Stevenson, A. Hutchins, Chris Gunn, Stephen O'Leary
Publikováno v:
Virtual Reality. 9:97-107
Networked virtual environments using haptic interfaces can be used for surgical training and support both a simulation component and a communication component. We present such an environment for training in surgery of the temporal bone, which emphasi
Publikováno v:
Presence: Teleoperators and Virtual Environments. 14:313-328
Haptic (force) feedback is increasingly being used in surgical-training simulators. The addition of “touch” is important extra information that can add another dimension to the realism of the experience. Progress in networking these systems toget
Publikováno v:
SIGGRAPH Posters
ions in Remote Guidance of Physical Tasks, In IEEE ISMAR WiP, Adelaide, 1-4 Oct. ADCOCK M, ANDERSON S AND THOMAS B (2013c). RemoteFusion: real time depth camera fusion for remote collaboration on physical tasks. In ACM VRCAI 2013, Hong Kong, Nov 17-1
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6251474b4993bfe2ae96e7f3b74c4556
https://hdl.handle.net/11541.2/115363
https://hdl.handle.net/11541.2/115363
Autor:
Duncan Stevenson, Philip K. Robertson, Matthew Hutchins, Chris Gunn, Dione Smith, Stephen Barrass
Publikováno v:
Computers & Graphics. 18:653-665
An interactive system for mapping scientific data into the perceptual gamuts of colour devices is presented. Interaction provides the critical feedback that allows the user to concentrate on the problem domain, rather than be distracted by the combin
Publikováno v:
VRCAI
The mining industry is interested in tele-operation systems to remove mining operators from hazardous or inconvenient environments without losing efficiency. Technologies to enhance the operator's experience are advancing but there is a lack of evide
Autor:
Chris Gunn, Matt Adcock
Publikováno v:
OZCHI
A worker performing a physical task may need to ask for advice and guidance from an expert. This can be a problem if the expert is in some distant location. We describe a system which allows the expert to see the workplace from the worker's point of