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of 7
pro vyhledávání: '"Chris Crampton"'
Autor:
Mihran Tuceryan, Ross T. Whitaker, Klaus H. Ahlers, David E. Breen, Douglas S. Greer, Chris Crampton, Gudrun Klinker, Andre Kramer, Dieter Koller, Pierre-Yves Chevalier, Eric Rose
Publikováno v:
Presence: Teleoperators and Virtual Environments. 6:433-451
Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can interact with a combination of real and virtual objec
Autor:
David E. Breen, Andre Kramer, Mihran Tuceryan, Douglas S. Greer, Klaus H. Ahlers, Eric Rose, Ross T. Whitaker, Chris Crampton, Pierre-Yves Chevalier
Publikováno v:
Computer Graphics Forum. 14:3-14
This paper presents a system for constructing collaborative design applications based on distributed augmented reality. Augmented reality interfaces are a natural method for presenting computer-based design by merging graphics with a view of the real
Publikováno v:
Computer Graphics Forum. 14:15-27
Augmented reality involves the use of models and their associated renderings to supplement information in a real scene. In order for this information to be relevant or meaningful, the models must be positioned and displayed in such a way that they al
Autor:
David E. Breen, Klaus H. Ahlers, Chris Crampton, Mihran Tuceryan, Eric Rose, Douglas S. Greer, Ross T. Whitaker
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 1:255-273
Augmented reality entails the use of models and their associated renderings to supplement information in a real scene. In order for this information to be relevant or meaningful, the models must be positioned and displayed in such a way that they ble
Autor:
Chris Crampton, Douglas S. Greer, Ross T. Whitaker, David E. Breen, Mihran Tuceryan, Eric Rose, Klaus H. Ahlers
Publikováno v:
SPIE Proceedings.
This paper describes the major components of the grasp augmented vision system. Grasp is an object-oriented system written in C++, which provides an environment both for exploring the basic technologies of augmented vision, and for developing applica
Autor:
David E. Breen, Ross T. Whitaker, Klaus H. Ahlers, Douglas S. Greer, Mihran Tuceryan, Chris Crampton, Eric Rose
Publikováno v:
Computer Graphics
Publisher Summary This chapter describes a system for annotating real-world objects using augmented reality. It also studies the fundamental features of augmented reality system, as well as those capabilities developed specifically for the applicatio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::362df7adf64b5d4cb0b0b4d12cf18963
https://doi.org/10.1016/b978-0-12-227741-2.50029-3
https://doi.org/10.1016/b978-0-12-227741-2.50029-3
Conference
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