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Autor:
Wim Westera, Konstantinos Georgiadis, Chris Christyowidiasmoro, Rui Prada, Zerrin Yumak, Stefan Ruseti, Samuel Mascarenhas, Pedro A. Santos, Mihai Dascalu, João Dias, Gabriel Gutu-Robu, Kiavash Bahreini, Manuel Guimarães, Enkhbold Nyamsuren
Publikováno v:
Westera, W, Prada, R, Mascarenhas, S, Santos, P A, Dias, J, Guimarães, M, Georgiadis, K, Nyamsuren, E, Bahreini, K, Yumak, Z, Christyowidiasmoro, C, Dascalu, M, Gutu-Robu, G & Ruseti, S 2020, ' Artificial intelligence moving serious gaming : Presenting reusable game AI components ', Education and Information Technologies, vol. 25, no. 1, pp. 351-380 . https://doi.org/10.1007/s10639-019-09968-2
Education and Information Technologies, 25(1), 351-380. Springer US
Education and Information Technologies, 25(1), 351-380. Springer US
This article provides a comprehensive overview of artificial intelligence (AI) for serious games. Reporting about the work of a European flagship project on serious game technologies, it presents a set of advanced game AI components that enable pedag