Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Chloe O Boehmer"'
Autor:
Vanessa A Olbrecht, Keith T O'Conor, Sara E Williams, Chloe O Boehmer, Gilbert W Marchant, Susan M Glynn, Kristie J Geisler, Lili Ding, Gang Yang, Christopher D King
Publikováno v:
Journal of Medical Internet Research, Vol 23, Iss 7, p e26328 (2021)
BackgroundDistraction-based therapies, such as virtual reality (VR), have been used to reduce pain during acutely painful procedures. However, distraction alone cannot produce prolonged pain reduction to manage sustained postoperative pain. Therefore
Externí odkaz:
https://doaj.org/article/dbbce138c0314b2291fda76871eb62b2
Autor:
Vanessa A Olbrecht, Sara E Williams, Keith T O’Conor, Chloe O Boehmer, Gilbert W Marchant, Susan M Glynn, Kristie J Geisler, Lili Ding, Gang Yang, Christopher D King
Publikováno v:
BMJ Open, Vol 10, Iss 12 (2020)
Introduction Virtual reality (VR) offers an innovative method to deliver non-pharmacological pain management. Distraction-based VR (VR-D) using immersive games to redirect attention has shown short-term pain reductions in various settings. To create
Externí odkaz:
https://doaj.org/article/1114e41a81a54df9bffaf8c8738c21dc
Autor:
Hannah M Pickerill, Vanessa A. Olbrecht, Sara E. Williams, Gilbert W Marchant, Susan Glynn, Christopher D. King, Chloe O Boehmer, Lili Ding, Kristie Geisler, Gang Yang, Keith T O'Conor
Publikováno v:
Pain Medicine. 22:2426-2435
Objective Virtual reality is a promising method to manage pain. Distraction-based virtual reality (VR-D) is thought to reduce pain by redirecting attention. Although VR-D can reduce pain associated with acutely painful procedures, it is unclear wheth
Autor:
Christopher D. King, Gang Yang, Keith T O'Conor, Kristie Geisler, Susan Glynn, Gilbert W Marchant, Chloe O Boehmer, Lili Ding, Vanessa A. Olbrecht, Sara E. Williams
BackgroundVirtual reality (VR)-based immersive games and content can distract or redirect attention. Distraction-based therapies, such as VR, have been used to reduce pain from acutely painful procedures. However, it is unlikely that distraction alon
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::41b06f2ffc2b7a56a2dc5362019b8639
https://doi.org/10.1101/2020.09.18.20192740
https://doi.org/10.1101/2020.09.18.20192740
Autor:
Gang Yang, Vanessa A. Olbrecht, Chloe O Boehmer, Keith T O'Conor, Kristie Geisler, Lili Ding, Christopher D. King, Gilbert W Marchant, Susan Glynn, Sara E. Williams, Hannah M Pickerill
ObjectiveVirtual reality (VR) is a promising method to manage pain. Distraction-based VR (VR-D) is thought to reduce pain by redirecting attention. While VR-D can reduce pain associated with acutely painful procedures, it is unclear if VR-D can reduc
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::457e3bdfbc37f2de8f605e0df029f7e1
https://doi.org/10.1101/2020.09.18.20192724
https://doi.org/10.1101/2020.09.18.20192724
Autor:
Vanessa A. Olbrecht, Sara E. Williams, Chloe O Boehmer, Gang Yang, Lili Ding, Gilbert W Marchant, Kristie Geisler, Keith T O'Conor, Susan Glynn, Christopher D. King
Publikováno v:
BMJ Open
BMJ Open, Vol 10, Iss 12 (2020)
BMJ Open, Vol 10, Iss 12 (2020)
IntroductionVirtual reality (VR) offers an innovative method to deliver nonpharmacological pain management. Distraction-based VR (VR-D) using immersive games to redirect attention has shown short-term pain reductions in various settings. To create la
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::062410a142f77c6a7804747242a567b7
https://doi.org/10.1101/2020.09.11.20192708
https://doi.org/10.1101/2020.09.11.20192708
Autor:
Gilbert W Marchant, Keith T O'Conor, Kristie Geisler, Gang Yang, Christopher D. King, Sara E. Williams, Chloe O Boehmer, Lili Ding, Vanessa A. Olbrecht, Susan Glynn
Publikováno v:
Journal of Medical Internet Research
Background Distraction-based therapies, such as virtual reality (VR), have been used to reduce pain during acutely painful procedures. However, distraction alone cannot produce prolonged pain reduction to manage sustained postoperative pain. Therefor