Zobrazeno 1 - 10
of 126
pro vyhledávání: '"Chiew-Lan Tai"'
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 27:3745-3754
Sketches in existing large-scale datasets like the recent QuickDraw collection are often stored in a vector format, with strokes consisting of sequentially sampled points. However, most existing sketch recognition methods rasterize vector sketches as
Autor:
Zeyu Hu, Xuyang Bai, Jiaxiang Shang, Runze Zhang, Jiayu Dong, Xin Wang, Guangyuan Sun, Hongbo Fu, Chiew-Lan Tai
Publikováno v:
IEEE transactions on pattern analysis and machine intelligence.
In recent years, sparse voxel-based methods have become the state-of-the-arts for 3D semantic segmentation of indoor scenes, thanks to the powerful 3D CNNs. Nevertheless, being oblivious to the underlying geometry, voxel-based methods suffer from amb
Publikováno v:
IEEE Transactions on Circuits and Systems for Video Technology. 31:1738-1750
In this paper, we study the problem of multi-view sketch correspondence, where we take as input multiple freehand sketches with different views of the same object and predict as output the semantic correspondence among the sketches. This problem is c
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 27:2355-2368
Specifying precise relationships among graphic elements is often a time-consuming process with traditional alignment tools. Automatic beautification of roughly designed layouts can provide a more efficient solution but often lead to undesired results
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031198113
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6a8482eb61d3af0adfa5423253bf9ebf
https://doi.org/10.1007/978-3-031-19812-0_15
https://doi.org/10.1007/978-3-031-19812-0_15
Autor:
Jingyuan Liu, Nazmus Saquib, Zhutian Chen, Rubaiat Habib Kazi, Li-Yi Wei, Hongbo Fu, Chiew-Lan Tai
Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thus can be hard to scale for new attributes, especially for users withou
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::135f92eb0a868643c806591b1d1ded46
Publikováno v:
2021 IEEE/CVF International Conference on Computer Vision (ICCV).
Publikováno v:
IEEE Computer Graphics and Applications. 39:38-51
We present a simple and efficient method based on deep learning to automatically decompose sketched objects into semantically valid parts. We train a deep neural network to transfer existing segmentations and labelings from three-dimensional (3-D) mo
Publikováno v:
CVPR
Removing outlier correspondences is one of the critical steps for successful feature-based point cloud registration. Despite the increasing popularity of introducing deep learning methods in this field, spatial consistency, which is essentially estab
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::370ab0c5e78cef317a520acd368f9164
http://arxiv.org/abs/2103.05465
http://arxiv.org/abs/2103.05465
Autor:
Zeyu Hu, Xuyang Bai, Jiaxiang Shang, Runze Zhang, Jiayu Dong, Xin Wang, Guangyuan Sun, Hongbo Fu, Chiew-Lan Tai
In recent years, sparse voxel-based methods have become the state-of-the-arts for 3D semantic segmentation of indoor scenes, thanks to the powerful 3D CNNs. Nevertheless, being oblivious to the underlying geometry, voxel-based methods suffer from amb
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ef9083927569a865727c59b6e93d6476