Zobrazeno 1 - 10
of 28
pro vyhledávání: '"Chi Wan Lim"'
Autor:
Hee Joo Poh, Woei Leong Chan, Daniel J. Wise, Chi Wan Lim, Boo Cheong Khoo, Like Gobeawan, Zhengwei Ge, Yong Eng, Jia Xin Peng, Venugopalan S. G. Raghavan, Siddharth Sunil Jadhav, Jing Lou, Y. D. Cui, Heow Pueh Lee, Daniel Christopher Burcham, Daryl Lee, Kelvin Wenhui Li, Irene Lee
Publikováno v:
AIP Advances, Vol 10, Iss 7, Pp 075202-075202-16 (2020)
In this work, we adopt the integration of the L-system fractal tree generation, 3D printed wind tunnel modeling, and computational fluid dynamics (CFD) simulation approach to model the wind effect on a single tree. We compare the agreement between CF
Externí odkaz:
https://doaj.org/article/f32de50d418742eaad288b1a1cac1192
Autor:
Chi Wan Lim, Yi Su, Si Yong Yeo, Gillian Maria Ng, Vinh Tan Nguyen, Liang Zhong, Ru San Tan, Kian Keong Poh, Ping Chai
Publikováno v:
PLoS ONE, Vol 9, Iss 4, p e93747 (2014)
We propose an automatic algorithm for the reconstruction of patient-specific cardiac mesh models with 1-to-1 vertex correspondence. In this framework, a series of 3D meshes depicting the endocardial surface of the heart at each time step is construct
Externí odkaz:
https://doaj.org/article/4a4703c124d744eb9ebcc40a392e319c
Publikováno v:
2022 17th International Conference on Control, Automation, Robotics and Vision (ICARCV).
Publikováno v:
Transactions on Computational Science XXXVIII ISBN: 9783662631690
Creating vegetation contents for a digital twin city entails generating dynamic 3D plant models in a large scale to represent the actual vegetation in the city. To enable high-fidelity environmental simulations and analysis applications, we model ind
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b77155e6dc8644dcb1c2bdf964e2207e
https://doi.org/10.1007/978-3-662-63170-6_2
https://doi.org/10.1007/978-3-662-63170-6_2
Publikováno v:
VISIGRAPP (1: GRAPP)
The authors gratefully acknowledge the financial support of the research grant under Virtual Singapore Programme (NRF2017VSG-AT3DCM001-029) from the National Research Foundation of Singapore.
Autor:
A. Tandon, V. H. S. Khoo, Ervine Shengwei Lin, Q. H. Li, Like Gobeawan, P. Cheng, L. S. Teo, G. S. Fekete, Soo Chin Liew, S. Yi, M. T. Poto, X. Huang, Alex T. K. Yee, Sum Thai Wong, Daniel J. Wise, Chi Wan Lim, S. N. Teo
Publikováno v:
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XLII-4-W10, Pp 55-62 (2018)
Singapore, branded as a “City in a Garden”, has a long standing commitment to green the nation, one which has resulted in trees becoming an integral component of the urban environment. Similarly for its digital twin, Virtual Singapore, we underta
Autor:
Daniel J. Wise, Chi Wan Lim, Ervine Shengwei Lin, Like Gobeawan, Yi Su, Sum Thai Wong, Alex T. K. Yee
Publikováno v:
Advances in Computer Graphics ISBN: 9783030225131
CGI
CGI
Generating large scale 3D tree models for digital twin cities at a species level-of-detail poses challenges of automation and maintenance of such dynamically evolving models. This paper presents an inverse procedural modeling methodology to automate
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fe0e7cea692263272f8d5e1632aded91
https://doi.org/10.1007/978-3-030-22514-8_25
https://doi.org/10.1007/978-3-030-22514-8_25
Autor:
Xiaofeng Yin, Yi Su, Chi Keong Goh, Chi Wan Lim, Alejandro Moreno, Tianyou Zhang, Shahrokh Shahpar
Publikováno v:
Lecture Notes in Computational Science and Engineering ISBN: 9783030139919
IMR
IMR
This work focuses on the use of evolutionary algorithm to perform automatic blocking of a 2D manifold. The goal of such a blocking process is to completely partition a 2D region into a set of conforming and non-intersecting quadrilaterals to facilita
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c8fb1f1e6db70eaff16c29d0a262209a
https://doi.org/10.1007/978-3-030-13992-6_10
https://doi.org/10.1007/978-3-030-13992-6_10
Publikováno v:
Journal of Physics: Conference Series. 1357:012003
Publikováno v:
Computers & Graphics. 35:208-217
We present a memory and time efficient surface reconstruction algorithm for large sets of points, without normal information, that may not fit within the main memory. Our algorithm treats the input points as forming layers of surface patches, and the