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pro vyhledávání: '"Charles Soukup"'
Autor:
Charles Soukup
Publikováno v:
Explorations in Media Ecology. 19:179-194
The location-based, augmented reality video game Pokémon Go has been an unprecedented phenomenon in the short history of mobile smartphone applications. In this article, I argue that the remarkable success of Pokémon Go derives from its cognitive m
Autor:
Charles Soukup, Christina R. Foust
An accessible and engaging introduction to the critical study of popular culture, which provides students with the tools they need to make sense of the popular culture that inundates their everyday lives.This textbook centers on media ecology and equ
Autor:
Charles Soukup
Exploring Screen Culture via Apple's Mobile Devices: Life through the Looking Glass explores the role of mobile technologies in everyday life via the extended case study of Apple's mobile operating system (iOS) for the iPhone, iPad, and iPod. Via a d
Autor:
Charles Soukup
Publikováno v:
Journal of Contemporary Ethnography. 42:226-254
The saturation of mediated communication in contemporary cultural life demands that ethnographers develop alternative methods of social research. I argue that they should embrace the mobilized gaze of the flaneur to understand how postmodern, mediate
Autor:
Charles Soukup
Publikováno v:
Southern Communication Journal. 75:76-93
In this analysis, I examine VH1's television program I Love the 80s as a form of postmodern history. I Love the 80s functions as public memory that is “pure” intertextual pastiche devoid of any coherent narrative form. The show's celebrity respon
Autor:
Charles Soukup, James A. Keaten
Publikováno v:
Journal of International and Intercultural Communication. 2:168-187
In our global age, encounters with religious others are no longer isolated occurrences. Because of increased interfaith contact, many individuals are engaging in sense-making processes, trying to grapple with the inevitable tensions associated with s
Autor:
Charles Soukup
Publikováno v:
Critical Studies in Media Communication. 26:19-35
In this essay, I argue that several trends (stemming from the discursive systems of film and advertising), have converged to foster a strange and troubling semiotic convention in contemporary cinema—what I call techno-scopophilia. The visual sign s
Autor:
Charles Soukup
Publikováno v:
Women's Studies in Communication. 30:157-178
This analysis explores the logic of perfection in the vocabularies and discourses of video gaming. Drawing upon Kenneth Burke's conceptualization of perfection, this article argues that the discourses of heavy “gamers” produce an entelechial syst
Autor:
Charles Soukup
Publikováno v:
Southern Communication Journal. 71:319-337
This analysis examines the communicative characteristics of “fansites” or World Wide Web sites designed and maintained by fans that emphasize the images, stories, and discussions related to a particular celebrity. Via complex identification proce
Autor:
Christina R. Foust, Charles Soukup
Publikováno v:
Western Journal of Communication. 70:115-133
Like many recent films, The Sixth Sense poses existentialist concerns. We argue that the film challenges capitalist regimes of everyday life by creating tension between the postindustrial subject and the “secret” of being. However, the film's nar