Zobrazeno 1 - 10
of 29
pro vyhledávání: '"Charles Krasic"'
Autor:
Charles Krasic, Fan Yang, Alyssa Wilk, Ryan Hamilton, Adam Langley, Jeffrey Bailey, Patrik Westin, Antonio Vicente, Raman Tenneti, Jeremy Dorfman, Joanna Kulik, Fedor Kouranov, Dan Zhang, Robbie Shade, Zhongyi Shi, Ian Swett, Wan-Teh Chang, Jim Roskind, Alistair Riddoch, Janardhan Iyengar, Victor Vasiliev
Publikováno v:
SIGCOMM
We present our experience with QUIC, an encrypted, multiplexed, and low-latency transport protocol designed from the ground up to improve transport performance for HTTPS traffic and to enable rapid deployment and continued evolution of transport mech
Autor:
Charles Krasic, Aiman Erbad
Publikováno v:
Queue. 10:10-24
The Internet/Web architecture has developed to the point where it is common for the most popular sites to operate at a virtually unlimited scale, and many sites now cater to hundreds of millions of unique users. Performance and availability are gener
Publikováno v:
ACM Transactions on Multimedia Computing, Communications, and Applications. 4:1-20
Media streaming over TCP has become increasingly popular because TCP's congestion control provides remarkable stability to the Internet. Streaming over TCP requires adapting to bandwidth availability, but unforunately, TCP can introduce significant l
Publikováno v:
WWW
Browsers have become mature execution platforms enabling web applications to rival their desktop counterparts. An important class of such applications is interactive multimedia: games, animations, and interactive visualizations. Unlike many early web
Publikováno v:
Proceedings of the 1st ACM SIGPLAN international workshop on Programming language and systems technologies for internet clients.
As the Web has grown in popularity, web applications have started to rival their desktop counterparts. An important class of such applications is interactive multimedia: games, animations, and interactive visualizations. Unlike many early web applica
Publikováno v:
MMSys
Increasingly, multimedia applications need higher bandwidth to provide better quality, for example in multi-party HD video conferencing. This demanding class of interactive applications simultaneously require high bandwidth and low end-to-end latency
Publikováno v:
Internet Measurement Conference
In densely packed 802.11 environments, access-point domains significantly overlap and wireless hosts interfere with each other in complex ways. Knowing which devices interfere is an essential first step to minimizing this interference, improving effi
Publikováno v:
EuroSys
Advances in hardware capacity, especially I/O devices such as cameras and displays, are driving the development of applications like high-definition video conferencing that have tight timing and CPU requirements. Unfortunately, current operating syst
Autor:
Charles Krasic, Jean-Sébastien Légaré
Publikováno v:
ACM Multimedia
In this paper we describe the design and implementation of our adaptive media streaming system and its support for fully interactive video navigation. The system builds upon and extends previous work on adaptive streaming, to encompass coordinated ad
Publikováno v:
HotMobile
As mobile computing becomes ubiquitous and airspace more congested, it is increasingly important to fairly distribute bandwidth between competing wireless devices in order to ensure predictable and satisfactory performance for end users. In prior wor