Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Catriona Macaulay"'
Publikováno v:
Universal Access in the Information Society. 10:235-243
Although “User-Centred”, “Participatory”, and other similar design approaches have proved to be very valuable for mainstream design, their principles are more difficult to apply successfully when the user group contains, or is composed of, ol
Autor:
Jason R. Swedlow, Catriona Macaulay, Scott Loynton, David Sloan, Paula Forbes, Xinyi Jiang, Peter Gregor
Publikováno v:
IEEE Software. 26:96-102
Scientific software development projects that integrate usability and user- centered design methods can have an impact that goes beyond a limited set of users.
Publikováno v:
Interacting with Computers. 18:942-955
Autor:
David Benyon, Catriona Macaulay
Publikováno v:
Interacting with Computers. 14:397-405
Diaper's critical review of Carrol's book ‘Making Use’ raises a number of interesting issues about how to set about the design of interactive systems. In particular Diaper poses an issue that has long dogged the area of Human–Computer Interacti
Publikováno v:
International Journal of Human-Computer Studies. 53:35-60
The idea for this paper came from a debate at the 1998 ISCRAT conference in Denmark on cultural-historical activity theory (CHAT). A leading activist in the movement to bring CHAT into systems design, Bonnie Nardi, asked the question; would design no
Publikováno v:
Interactions. 6:27-39
Publikováno v:
Human-Computer Interaction – INTERACT 2011 ISBN: 9783642237676
INTERACT (4)
INTERACT (4)
This paper proposes a new design research method to support businesses engaging in the innovation of products and services intended for use in public spaces. Increasing numbers of companies are turning to detailed user/consumer research often based o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::09f15b7b5c4a6c6dbf6dbdf540bb34ff
https://doi.org/10.1007/978-3-642-23768-3_10
https://doi.org/10.1007/978-3-642-23768-3_10
Publikováno v:
2009 5th IEEE International Conference on E-Science Workshops.
Academic scientific software development projects aim to provide valuable research tools to aid the scientific community in the process of discovery. The need for those tools to meet wider expectations of usability and good user experience design is
Autor:
Catriona Macaulay, Daniela K. Busse
Publikováno v:
Creativity & Cognition
Within the context of everyday creativity, there is a growing demand for new systems, products and services that mediate such activity. Some of these tools are emerging from commercial design worlds (iPhone apps, sound and image production software,
Autor:
Lesley Allan, Carola Fellenz Thompson, Daniela K. Busse, Brinda Dalal, Patricia Hallstein, Catriona Macaulay, Heather M.A. Fraser
Publikováno v:
CHI Extended Abstracts
One of the central challenges of the User Experience discipline has always been how early in the development cycle it can exert any degree of influence. The challenge that our field is facing today more pronounced than ever is how to influence the de