Zobrazeno 1 - 9
of 9
pro vyhledávání: '"Castri, Roberta"'
Publikováno v:
In Sustainable Cities and Society February 2020 53
Publikováno v:
In Energy Research & Social Science January 2019 47:16-27
Autor:
Wemyss, Devon1 devon.wemyss@zhaw.ch, Castri, Roberta2 roberta.castri@supsi.ch, Cellina, Francesca2, De Luca, Vanessa2, Lobsiger-Kägi, Evelyn1, Carabias, Vicente1
Publikováno v:
Energy Efficiency (1570646X). Dec2018, Vol. 11 Issue 8, p2057-2075. 19p.
Autor:
Cellina, Francesca, Carabias-Hütter, Vicente, Castri, Roberta, De Luca, Vanessa, Granato, Pasquale, Kienast, Pascal, Lobsiger-Kägi, Evelyn, Wemyss, Devon
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::efb0036f4833922f843917dc629d3296
https://hdl.handle.net/11475/23771
https://hdl.handle.net/11475/23771
Autor:
Schio, Nicola Da, Dijk, Marc, Diethart, Mario, Höflehner, Thomas, Wlasak, P., Castri, Roberta, Cellina, Francesca, Boussauw, Kobe, Cassiers, Tim, Lievin Chemin, Cörvers, Ron, Kraker, Joop De, Kemp, René, Heur, Bas Van
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e5c345dfb312c0ecfe6afc4d18b9be25
Autor:
Wemyss, Devon, Castri, Roberta, De Luca, Vanessa, Cellina, Francesca, Frick, Vivian, Lobsiger-Kägi, Evelyn, Gabani Bianchi, Pamela, Hertach, Christian, Kuehn, Tobias, Carabias, Vincente
To test the effectiveness of competitive and collaborative settings on engaging households, a mobile app, called Social Power, was developed to provide electricity meter feedback in two gamified environments. The project aims at stimulating social en
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3760::e734bcc6d07fb3e2f382ad81a4d4d8b4
https://hdl.handle.net/11475/16631
https://hdl.handle.net/11475/16631
Autor:
Castri, Roberta, Wemyss, Devon, Cellina, Francesca, De Luca, Vanessa, Frick, Vivian, Lobsiger-Kägi, Evelyn, Bianchi, Pamela, Carabias, Vincente
The present study tests and compares the efficacy of two different social game modes, collaborative and competitive, as interventions to motivate electricity-saving behaviour at the household level by means of a gamified mobile App, called Social Pow
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3760::589b58cadc2c8fb631f555d25eb40d94
https://hdl.handle.net/11475/16179
https://hdl.handle.net/11475/16179
A change in how individuals consume energy is a key step in fighting climate change since it represents a crucial contribution to a more collective and sustainable lifestyle adoption. To carry out such process, designers and scientists are seeking ne
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::808fa793011551df8a29a9cbcb9ed59e