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pro vyhledávání: '"Caroline D. Hardin"'
Autor:
Ishin Iwasaki, Caroline D. Hardin
Publikováno v:
Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1.
Publikováno v:
Visitor Studies. 24:184-202
Hackathons provide an informal, structured learning environment where groups of participants develop and present a project over a specified period of time. During their work, participants often tak...
Autor:
Caroline D. Hardin
Publikováno v:
ACM Transactions on Computing Education. 21:1-30
Hackathons, the time-bound collaborative project-based computer science competitions increasingly popular with computer science students, are one of the largest-scale innovations in computing education of the past decade. This research examined three
Autor:
Justice Banson, Caroline D. Hardin
Publikováno v:
2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC).
Publikováno v:
Advances in Research in STEM Education
Advances in Research in STEM Education ISBN: 9781803557298
Advances in Research in STEM Education ISBN: 9781803557298
Educational robots are an exciting and growing field. While some (Lego Mindstorms, for example) have been around for decades, most are only a few years old and their durability is untested; exacerbating this are those only usable with apps, that may
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::13a366b1deda9b185f275e9caa07eb25
https://mts.intechopen.com/articles/show/title/robots-everlasting-a-framework-for-classifying-cs-educational-robots
https://mts.intechopen.com/articles/show/title/robots-everlasting-a-framework-for-classifying-cs-educational-robots
Autor:
Caroline D. Hardin
Publikováno v:
Koli Calling
Hackathons are time-bound collaborative computer science competitions increasingly popular at undergraduate institutions. It is often claimed that their failure-friendly environment helps students become better computer scientists. The same features
Autor:
Laura Hobbes Legault, Jennifer Scianna, Caroline D. Hardin, Alexander Brooks, Matthew Berland
Publikováno v:
ITiCSE
As the COVID-19 pandemic spread throughout the United States in Spring 2020, universities around the country conducted the unprecedented feat of moving essentially their entire curricula online. This abrupt mid-semester shift in modality was the firs
Autor:
Lukas McIntosh, Caroline D. Hardin
Publikováno v:
SIGCSE
Hackathons, the increasingly popular collaborative technology challenge events, are praised for producing modern solutions to real world problems. They have, however, recently been criticized for positing that serious real world problems can be solve
Autor:
Caroline D. Hardin, Jen Dalsen
Publikováno v:
COMPSAC
To address a gap in digital privacy education, the authors created a theoretically informed interactive game to help middle and high school students gain a systems thinking perspective of the sociocultural aspect of negotiating digital privacy. The g