Zobrazeno 1 - 10
of 831
pro vyhledávání: '"Carlos Cotta"'
Publikováno v:
Applications of Evolutionary Computation ISBN: 9783031302282
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f05b2a054271e3a9ed81aad17167c410
https://doi.org/10.1007/978-3-031-30229-9_14
https://doi.org/10.1007/978-3-031-30229-9_14
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 3, Iss 2, Pp 40-48 (2015)
Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. On the central tasks in
Externí odkaz:
https://doaj.org/article/afd8b6d9d87a4c13ac8b80185cef42ed
Publikováno v:
Journal of Intelligent Manufacturing. 32:559-578
The template design problem (TDP) is a hard combinatorial problem with a high number of symmetries which makes solving it more complicated. A number of techniques have been proposed in the literature to optimise its resolution, ranging from complete
Autor:
Carlos Cotta, Gustavo Olague
Publikováno v:
Applications of Evolutionary Computation ISBN: 9783031024610
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b5a0f3b56649208ff28d603045391527
https://doi.org/10.1007/978-3-031-02462-7_39
https://doi.org/10.1007/978-3-031-02462-7_39
Publikováno v:
Memetic Computing. 12:3-22
Memetic algorithms are techniques that orchestrate the interplay between population-based and trajectory-based algorithmic components. In particular, some memetic models can be regarded under this broad interpretation as a group of autonomous basic o
Publikováno v:
International Journal of Computational Intelligence Systems, Vol 6, Iss 3 (2013)
Externí odkaz:
https://doaj.org/article/29bc706c8ba44fbbb5740445d7864bd0
Publikováno v:
International Journal of Computational Intelligence Systems, Vol 6, Iss 3 (2013)
This paper presents a parameterized schema for building memetic algorithms based on cross-entropy (CE) methods. This novel schema is general in nature, and features multiple probability mass functions and Lamarckian learning. The applicability of the
Externí odkaz:
https://doaj.org/article/203b8563e5d64400a57f02e0df7e11ba
Publikováno v:
Swarm and Evolutionary Computation. 70:101047
Autor:
David Camacho, Juan-Julián Merelo-Guervós, Francisco Vega, Carlos Cotta, Pedro A. Castillo, Antonio J. Fernández-Leiva, Raúl Lara-Cabrera, Francisco Chávez
Publikováno v:
Future Generation Computer Systems. 88:735-746
Ephemeral computing is a term that describes computing systems whose nodes or their connectivity have an ephemeral, heterogeneous and possibly also unpredictable nature. These properties will affect the functioning of distributed versions of computer
Autor:
Carlos Cotta, José E. Gallardo
Publikováno v:
Natural Computing. 18:249-263
We consider an operational model of suicide bombing attacks—an increasingly prevalent form of terrorism—against specific targets, and the use of protective countermeasures based on the deployment of detectors over the area under threat. These det