Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Carles Méndez-Ortega"'
Publikováno v:
Regional Studies, Regional Science, Vol 11, Iss 1, Pp 523-541 (2024)
This paper explores the location determinants of coworking spaces (CSs) in the Chinese capital of Beijing, thus filling the gap in the literature about CS location in urban China. The study applies a count data model (CDM) to the data collected in 20
Externí odkaz:
https://doaj.org/article/89bd60be7135402e83345c7bd34c0578
Publikováno v:
European Planning Studies
European Planning Studies, Taylor & Francis (Routledge), 2020, pp.1-22. ⟨10.1080/09654313.2020.1847256⟩
European Planning Studies, Taylor & Francis (Routledge), 2020, pp.1-22. ⟨10.1080/09654313.2020.1847256⟩
International audience; The present paper investigates the location patterns and the effects co-working spaces (CWS) generate on the urban context. The focus is on Barcelona, one of the most important creative hubs in Europe in terms of knowledge-bas
Autor:
Carles Méndez-Ortega, Mercedes Teruel
Publikováno v:
Journal of Evolutionary Economics. 30:793-814
The aim of this paper is to analyze, over the period 1999 to 2014, the impact of acquisitions on firm growth for software firms located in Catalonia. We investigate firms that targeted, or are themselves the target of, an acquisition. Applying a matc
In recent times, the emergence of coworking spaces (CSs) has changed not only the way workers cooperate, but also how they carry out their activities. This phenomenon, limited mainly to urban areas, has spread heterogeneously across cities. The paper
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::903b4b106592c964cd41df7ff022a765
https://ruj.uj.edu.pl/xmlui/handle/item/304045
https://ruj.uj.edu.pl/xmlui/handle/item/304045
Publikováno v:
Journal of Urban Technology. 26:81-109
This paper analyzes location patterns of software, video game, and editing electronics firms (hereafter SVE) in the Metropolitan Area of Barcelona using microgeographic data. These industri...
Publikováno v:
The Annals of Regional Science. 64:641-666
The aim of this paper is to analyse common location patterns of software and video game (SVE) industry and the related agglomeration processes with other creative industries in Barcelona, Lyon and Hamburg. SVE is a key industry in developed countries