Zobrazeno 1 - 4
of 4
pro vyhledávání: '"Carina Assuncao"'
Autor:
Carina Assuncao, Samir Azrioual, Matthew Barr, Landon Kyle Berry, Mahli-Ann Butt, Lars de Wildt, Daniel Joseph Dunne, Sarah Beth Evans, Eric Murnane
Publikováno v:
Press Start, Vol 4, Iss 2 (2018)
Today, the juxtaposition between physical bodies and the gameworld is ever more fluid. Virtual Reality headsets are available at game stores with more AAA games being created for the format. The release of the Nintendo Switch and its dynamic JoyCon c
Externí odkaz:
https://doaj.org/article/cddd24c946924a4a965be8e0564165c4
Autor:
Lars de Wildt, Carina Assuncao, Samir Azrioual, Matthew Barr, Landon Kyle Berry, Mahli-Ann Butt, Daniel Joseph Dunne, Sarah Beth Evans, Eric Murnane
Publikováno v:
Press Start, Vol 4, Iss 1 (2017)
Few theses, proposals and books in game studies start without some statement of the importance of video games as a media format. However, despite this emphasis on the industry’s size and importance, very little academic attention goes toward what i
Externí odkaz:
https://doaj.org/article/33ad07eb71924016b3bbdfbc422dc0cd
'No Girls on the Internet': The Experience of Female Gamers in the Masculine Space of Violent Gaming
Autor:
Carina Assuncao
Publikováno v:
Press Start, Vol 3, Iss 1, Pp 46-65 (2016)
Carina Assuncao
Carina Assuncao
The experience of female gamers in the masculine space of violent videogame playing was explored. Hypotheses concerned identity management strategies used online as well as offline. The study adopts a mixed methods approach. 291 women aged 18-48 were
Publikováno v:
Press Start, Vol 4, Iss 1 (2017)
Pokémon is one of Nintendo’s largest, most influential franchises. With a history ranging more than twenty years, its enormous fan-base spans video and trading card games, anime TV shows and films, amongst other media. This paper aims to investiga
Externí odkaz:
https://doaj.org/article/3f3167f1ab374acd82dd1dac54f43a71