Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Canossa, Alesandro Alessandro"'
Autor:
Wolterink, Max, Bakkes, Sander, Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper
Frustration is a key concept in retaining a player interest in both commercial and applied games. In a HCI context, frustration is often seen as a purely negative phenomenon. However, for games to be interesting some amount of frustrating has to be p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______101::fa0b1d60ca94e1499d3c852447807a28
https://dspace.library.uu.nl/handle/1874/415031
https://dspace.library.uu.nl/handle/1874/415031
Autor:
Wolterink, Max, Bakkes, Sander, Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper, Sub Multimedia, Multimedia
Publikováno v:
FDG
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Frustration is a key concept in retaining a player interest in both commercial and applied games. In a HCI context, frustration is often seen as a purely negative phenomenon. However, for games to be interesting some amount of frustrating has to be p
Autor:
van Stegeren, Judith, Myśliwiec, Jakub, Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper
Publikováno v:
FDG'21: The 16th International Conference on the Foundations of Digital Games (FDG) 2021
FDG
FDG
GPT-2, a neural language model trained on a large dataset of English web text, has been used in a variety of natural language generation tasks because of the language quality and coherence of its outputs. In order to investigate the usability of GPT-
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::925e5b0af9858ab533e5f18be863305d
https://research.utwente.nl/en/publications/e620f864-167e-4537-8406-e089cb6f31fe
https://research.utwente.nl/en/publications/e620f864-167e-4537-8406-e089cb6f31fe
Autor:
Alexandridis, Dionysis, Bakkes, Sander C.J., Nijhof, Sanne L., Van De Putte, Elise, Veltkamp, Remco C., Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper
Children with a chronic disease, such as cystic fibrosis or juvenile arthritis, often face obstacles that can have a negative impact on children's physical, social-emotional and cognitive development, beyond the actual illness itself. Children with c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______101::e8ea9f8b7d3e4abb613511a1accbcbd0
https://dspace.library.uu.nl/handle/1874/415032
https://dspace.library.uu.nl/handle/1874/415032
Autor:
Frommel, Julian, Klarkowski, Madison, Mandryk, Regan L., Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper, Sub Multimedia, Multimedia
Publikováno v:
FDG
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Experiencing the thrill of success is one of digital gaming's pleasures, but often also involves the crush of repeated failure. To explore success and failure in play, we conducted a mixed-methods study in which 182 participants described scenarios o
Autor:
Guglielmo, Gianluca, Klincewicz, Michał, Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper
Publikováno v:
FDG
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021, 1-4
STARTPAGE=1;ENDPAGE=4;TITLE=Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021, 1-4
STARTPAGE=1;ENDPAGE=4;TITLE=Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
In this paper, we report on an experiment with The Walking Dead(TWD), which is a narrative-driven adventure game with morallycharged decisions set in a post-apocalyptic world filled with zombies. This study aimed to identify physiological markers of
Autor:
Alexandridis, Dionysis, Bakkes, Sander C.J., Nijhof, Sanne L., Van De Putte, Elise, Veltkamp, Remco C., Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper, Sub Multimedia, Multimedia
Publikováno v:
FDG
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021. Association for Computing Machinery (ACM)
Proceedings of the 16th International Conference on the Foundations of Digital Games, FDG 2021
Children with a chronic disease, such as cystic fibrosis or juvenile arthritis, often face obstacles that can have a negative impact on children's physical, social-emotional and cognitive development, beyond the actual illness itself. Children with c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::48e7fd2d51f02f69e19a9ed72ffc1291
https://hdl.handle.net/1874/415032
https://hdl.handle.net/1874/415032
Autor:
Frommel, Julian, Klarkowski, Madison, Mandryk, Regan L., Fowler, Allan, Pirker, Johanna, Canossa, Alesandro Alessandro, Arya, Ali Ali, Harteveld, Casper
Experiencing the thrill of success is one of digital gaming's pleasures, but often also involves the crush of repeated failure. To explore success and failure in play, we conducted a mixed-methods study in which 182 participants described scenarios o
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______101::d54c25dce964515e9e684a55f99bcf40
https://dspace.library.uu.nl/handle/1874/420615
https://dspace.library.uu.nl/handle/1874/420615