Zobrazeno 1 - 10
of 2 039
pro vyhledávání: '"CUBIC TCP"'
Publikováno v:
IEEE Transactions on Information Forensics and Security. 16:4950-4965
A TCP-targeted Low-rate denial of service (LDoS) attack exploits the vulnerabilities of TCP congestion control mechanism. CUBIC is the most widely used TCP congestion control algorithm today. CUBIC TCP increases the resilience against LDoS over tradi
Autor:
J. Mahdavi, Matt Mathis
Publikováno v:
ACM SIGCOMM Computer Communication Review. 49:63-68
The TCP Macroscopic Model will be completely obsolete soon. It was a closed form performance model for Van Jacobson's landmark congestion control algorithms presented at Sigcomm'88. Jacobson88 requires relatively large buffers to function as intended
Publikováno v:
CANDAR
TCP BBR, which was proposed in 2016, has become actually in use in some cases, so the performance fairness between the TCP BBR and other TCPs has become important. In this paper, we introduce an important issue of TCP BBR that its performance drops s
Publikováno v:
GCCE
The throughputs obtained by CUBIC TCP and TCP BBR periodically fluctuate if they communicate sharing the bottleneck link. This fluctuation severely declines the user experience of network-connected consumer electronics devices. In this paper, we disc
Publikováno v:
ICCE-TW
A new TCP (transmission control protocol) congestion control algorithm called TCP BBR was proposed by Cardwell et al. in 2016. They showed its excellent performance and TCP BBR has been used in some of Google's services such as Google Cloud and Youtu
Publikováno v:
5G World Forum
5G (the fifth generation technology standard for cellular networks) is attracting attention as a new cellular network technology. This can achieve communication with lower latency and wider bandwidth comparing with 4G, which is the fourth generation.
Autor:
Jose Ruiz-Mas, Luis Sequeira, Mirko Suznjevic, Julian Fernandez-Navajas, Jose Saldana, Maja Matijasevic
Publikováno v:
ICCCN
We study TCP flows coexistence between Massive Multiplayer Online Role Playing Games (MMORPGs) and other TCP applications, by taking World of Warcraft (WoW) and a file transfer application based on File Transfer Protocol (FTP) as an example. Our focu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::19399b22de440a32bc226c97552f19c6
Publikováno v:
Trends and Innovations in Information Systems and Technologies ISBN: 9783030456900
WorldCIST (2)
WorldCIST (2)
In Multiptah TCP, the congestion control is realized by individual subflows (conventional TCP connections). However, it is required to avoid increasing congestion window too fast resulting from subflows’ increasing their own congestion windows inde
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f0620bd15399d4fe5040f0376cf63697
https://doi.org/10.1007/978-3-030-45691-7_28
https://doi.org/10.1007/978-3-030-45691-7_28
Publikováno v:
IEEE Systems Journal. 12:1056-1059
Multipath TCP (MPTCP) is emerging as a new potential candidate that replaces the existing single-path TCP (SPTCP). One applicable area of MPTCP is cloud data center networks, where multiple paths are often available between servers. However, it is ob
Autor:
Vilma Tomço, Aleksandër Xhuvani
Publikováno v:
CBU International Conference Proceedings. 5:1233-1240
The purpose of this work is the evaluation of the performance of TCP streams when the link that causes a bottleneck is also shared by the background traffic. Standard TCP is the most used protocol which sustains the majority of Internet traffic. Neve