Zobrazeno 1 - 10
of 25
pro vyhledávání: '"C. M. Chewar"'
Publikováno v:
SIGCSE
Existing approaches to computing-based cyber undergraduate majors typically take one of two forms: a broad exploration of both technical and human aspects, or a deep technical exploration of a single discipline relevant to cybersecurity. This paper d
Publikováno v:
ITiCSE
In recent years, all computing disciplinary communities and curricular guidelines have increased their expectations of and requirements for incorporating cybersecurity into their discipline. For computer science, this has been a daunting task for a n
Publikováno v:
Virtual, Augmented and Mixed Reality. Design and Interaction ISBN: 9783030496944
HCI (10)
HCI (10)
We present developments in constructing a 3D environment and integrating a virtual reality headset in our Project Aquaticus platform. We designed Project Aquaticus to examine the interactions between human-robot teammate trust, cognitive load, and pe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ab7d8825eed3de2500380de6c8439e6b
https://doi.org/10.1007/978-3-030-49695-1_39
https://doi.org/10.1007/978-3-030-49695-1_39
Autor:
C. M. Chewar, D. Scott McCrickard
Publikováno v:
Proceedings of the Twenty-Fourth Annual Conference of the Cognitive Science Society ISBN: 9781315782379
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::5ab374702f1bb1b177a5e50d6952cb8b
https://doi.org/10.4324/9781315782379-211
https://doi.org/10.4324/9781315782379-211
Publikováno v:
Interactive Technology and Smart Education. 4:161-175
Purpose – Decades of innovation in designing usable (and unusable) interfaces have resulted in a plethora of guidelines, usability methods, and other design tools. The purpose of this research is to develop ways for novice developers to effectively
Publikováno v:
ACM SIGCSE Bulletin. 38:29-33
Most agree that assessment is an important step in improving an academic program. However, implementation often falls short of expectations due to common missteps. In this paper, we identify and discuss common program assessment pratfalls. We also de
Publikováno v:
Internet Research. 15:262-280
PurposeThis work aims to probe how interface designers concerned with human‐computer interaction of community networks might use the theoretical constructs of social capital and activity awareness.Design/methodology/approachA design model for commu
Publikováno v:
ACM Transactions on Computer-Human Interaction. 10:312-338
Addressing the need to tailor usability evaluation methods (UEMs) and promote effective reuse of HCI knowledge for computing activities undertaken in divided-attention situations, we present the foundations of a unifying model that can guide evaluati
Publikováno v:
International Journal of Human-Computer Studies. 58:547-582
Designing and evaluating notification systems represents an emerging challenge in the study of human-computer interaction. Users rely on notification systems to present potentially interruptive information in an efficient and effective manner to enab
Autor:
C. M. Chewar, D. Scott McCrickard
Publikováno v:
Communications of the ACM. 46:67-72
Why is the attentive user interface paradigm important for human-computer interaction? The human attention system is so sensitive to various methods of notification that traditional design involves too much compromise and guesswork.