Zobrazeno 1 - 10
of 100
pro vyhledávání: '"César Garcia, Pablo Santiago"'
Autor:
Alexiou, Evangelos, Nehme, Y., Zerman, E., Viola, Irene, Lavoue, G., Ak, A., Smolic, A., Le Callet, Patrick, César Garcia, Pablo Santiago
Publikováno v:
Immersive Video Technologies ISBN: 9780323917551
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8c2103f41c9b3e22a59e3400549ddf72
https://doi.org/10.1016/b978-0-32-391755-1.00024-9
https://doi.org/10.1016/b978-0-32-391755-1.00024-9
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such contents nee
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::25259769e1bf7878a79c55faea0ae227
https://ir.cwi.nl/pub/32505
https://ir.cwi.nl/pub/32505
Autor:
Reimat, Ignacio, Mei, Yanni, Alexiou, Evangelos, Jansen, Jack, Li, Jie, Subramanyam, Shishir, Viola, Irene, Oomen, Johan, César Garcia, Pablo Santiago
Social virtual reality (VR) allows multiple remote users to interact in a shared space, unveiling new possibilities for communication in immersive environments. Mediascape XR presents a social VR experience that teleports 3D representations of remote
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c8ab0689e762ab8c0a79b06270abd696
https://ir.cwi.nl/pub/32513
https://ir.cwi.nl/pub/32513
Autor:
Zorrilla, Mikel, Dominguez, Ana, Rivas Pagador, Héctor, Masneri, Stefano, Cabrero Barros, Sergio, Striner, Alina, César Garcia, Pablo Santiago
Publikováno v:
2022 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB).
This paper presents the research, experimentation and evaluation work of two open pilots performed with the Co-Creation Stage tool. This tool enables live experiences in the field of performing arts, connecting distributed locations in real-time and
In this position paper, we outline our research challenges in Affective Interactive Systems, and present recent work on visualizing avatar biosignals for social VR entertainment. We highlight considerations for how biosignals animations in social VR
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::5fc082c561236b4703c13386812aad3f
https://ir.cwi.nl/pub/31728
https://ir.cwi.nl/pub/31728
Autor:
Ghosh, Surjya, Pons Rodriguez, Gerard, Rao, Shruti, El Ali, Abdallah, César Garcia, Pablo Santiago
Publikováno v:
CHI 2022-Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
While affective non-verbal communication between pedestrians and drivers has been shown to improve on-road safety and driving experiences, it remains a challenge to design driver assistance systems that can automatically capture these affective cues.
Publikováno v:
Quality and User Experience, 7
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds have emerged as a popular 3D format for acquisition and rendering of digital humans, thanks to their versatility and real-time capabilities. Due to tech
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::074e5e5a834cdd02c1981ac1d750bc25
Autor:
Simiscuka, Anderson, Zorrilla, Mikel, César Garcia, Pablo Santiago, O'Connor, Noel, Muntean, Gabriel-Miro
In order to create an improved experience in variable network delivery conditions, immersive multimedia content can be delivered over existing network environments, from multiple sources. These sources are normally servers located in the cloud, in va
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::f4f2350af882bf857f71de179820a3f3
https://ir.cwi.nl/pub/30413
https://ir.cwi.nl/pub/30413