Zobrazeno 1 - 10
of 18
pro vyhledávání: '"Byungkuk Choi"'
Autor:
Anne Masi, Mohammod Ali Moni, Syeda Ishra Azim, Byungkuk Choi, Helen Heussler, Ping‐I Lin, Antonio Mendoza Diaz, Valsamma Eapen
Publikováno v:
Autism Research. 15:1274-1287
Sleep disorders are a common comorbid condition in children diagnosed with autism spectrum disorder ("autism"). However, the relationship between the clinical features of autism and sleep disorders remains unclear. A better understanding of the inher
Autor:
Byungkuk Choi, Haekwang Eom, Benjamin Mouscadet, Stephen Cullingford, Kurt Ma, Stefanie Gassel, Suzi Kim, Andrew Moffat, Millicent Maier, Marco Revelant, Joe Letteri, Karan Singh
Publikováno v:
SIGGRAPH Asia 2022 Conference Papers.
Publikováno v:
The Digital Production Symposium.
Publikováno v:
Computer Graphics Forum. 39:595-606
Autor:
Mi You, Kyungmin Cho, Roger Blanco i Ribera, Jaewon Song, Byungkuk Choi, Junyong Noh, J. P. Lewis
Publikováno v:
Computer Graphics Forum. 36:85-94
We propose a novel motion retargeting method that efficiently estimates artist-friendly rig space parameters. Inspired by the workflow typically observed in keyframe animation, our approach transfe...
Autor:
Junyong Noh, Haegwang Eom, Yeongho Seol, John P. Lewis, Seok-Pyo Hong, Sunjin Jung, Byungkuk Choi, Roger Blanco i Ribera
Publikováno v:
ACM Transactions on Graphics. 35:1-12
We present SketchiMo, a novel approach for the expressive editing of articulated character motion. SketchiMo solves for the motion given a set of projective constraints that relate the sketch inputs to the unknown 3 D poses. We introduce the concept
Publikováno v:
Computer Graphics Forum. 33:11-19
Generating a visually appealing human motion sequence using low-dimensional control signals is a major line of study in the motion research area in computer graphics. We propose a novel approach that allows us to reconstruct full body human locomotio
Publikováno v:
ACM Transactions on Graphics. 32:1-12
We present a physically based controller that simulates the flapping behavior of a bird in flight. We recorded the motion of a dove using marker-based optical motion capture and high-speed video cameras. The bird flight data thus acquired allow us to
Publikováno v:
ACM Transactions on Graphics. 31:1-12
The goal of a practical facial animation retargeting system is to reproduce the character of a source animation on a target face while providing room for additional creative control by the animator. This article presents a novel spacetime facial anim
Publikováno v:
Computer Animation and Virtual Worlds. 22:187-194
Facial motion retargeting has been developed mainly in the direction of representing high fidelity between a source and a target model. We present a novel facial motion retargeting method that properly regards the significant characteristics of targe