Zobrazeno 1 - 10
of 58
pro vyhledávání: '"Byron J. Pierce"'
Autor:
Jodi Shannan, Alan S. Boydstun, Byron J. Pierce, Lisa M. Tripp, Robert Earl Patterson, Lisa M. Ramsey, Herb Bell
Publikováno v:
Human Factors: The Journal of the Human Factors and Ergonomics Society. 55:333-345
Objective: We investigated whether naturalistic, intuitive (pattern recognition–based) decision making can be developed via implicit statistical learning in a simulated real-world environment. Background: To our knowledge, no definitive studies hav
Autor:
Byron J. Pierce, Robert Earl Patterson, Lisa M. Tripp, Ryan Amann, Logan Williams, Lisa R. Fournier
Publikováno v:
Journal of Cognitive Engineering and Decision Making. 7:3-25
The authors present an empirical investigation and a system dynamics model of human decision priming. Decision priming occurs when initial information creates the expectation that a given decision is appropriate, which speeds up or slows down decisio
Publikováno v:
Journal of Cognitive Engineering and Decision Making. 4:289-303
Implicit learning involves the largely unconscious learning of dynamic statistical patterns and features, which leads to the development of tacit knowledge. This kind of learning is a ubiquitous, robust phenomenon that likely occurs in most, if not a
Publikováno v:
Journal of Cognitive Engineering and Decision Making. 3:331-361
We provide a review and analysis of much of the published literature on decision making that is relevant to the design of immersive environments. This review draws from the basic and applied literature in order to provide insight for the design of su
Publikováno v:
Journal of Cognitive Engineering and Decision Making. 3:253-279
Two types of decision-making processes have been identified in the literature: an analytical process and an intuitive process. One conceptual model of the latter is the recognition-primed decision (RPD) model (e.g., Klein, 2008). According to this mo
Publikováno v:
Human Factors: The Journal of the Human Factors and Ergonomics Society. 49:1083-1096
Objective: We provide a review and analysis of much of the published literature on binocular rivalry that is relevant to the design and use of head-worn displays (HWDs). Background: This review draws heavily from both the basic vision literature and
Publikováno v:
Human Factors: The Journal of the Human Factors and Ergonomics Society. 49:907-919
Objective: We sought to determine the optimal focal distance for a semitransparent monocular head-mounted display (HMD) integrated with a flight simulator display and to investigate whether observers experienced visual discomfort or impaired target r
Publikováno v:
SID Symposium Digest of Technical Papers. 38:322-325
Air-to-ground target identification was used to select simulated target characteristics that resulted in performance similar to that found in real-world tasks. for a wide variety of ground target-vehicles, it was found that simulated-target identific
Publikováno v:
SID Symposium Digest of Technical Papers. 38:334-337
Perceptual motion blur was studied using imagery presented on an LCoS projector equipped with a mechanical shutter to reduce pixel hold-time. Perceptual measures of image blur were obtained with a simple test stimulus, as well as imagery similar to t
Publikováno v:
Display Technologies and Applications for Defense, Security, and Avionics IX; and Head- and Helmet-Mounted Displays XX.
With increased reliance on head-mounted displays (HMDs), such as the Joint Helmet Mounted Cueing System and F-35 Helmet Mounted Display System, research concerning visual performance has also increased in importance. Although monocular HMDs have been