Zobrazeno 1 - 10
of 55
pro vyhledávání: '"Brygg Ullmer"'
Autor:
Kazim Sekeroglu, Sanjay Kodiyalam, Brygg Ullmer, Rajesh Sankaran, Werner Benger, Somnath Roy, Alvin Wallace, Sumanta Acharya, Amitava Jana
Publikováno v:
2010 GSW Proceedings.
Publikováno v:
Personal and Ubiquitous Computing. 26:767-779
We discuss and present design probes investigating how pervasive displays could offer unique opportunities for enhancing discovery and learning with “big data.” Our collaboration across three universities undertook a series of design exercises in
Autor:
Devin P. Locke, LaDeana W. Hillier, Wesley C. Warren, Kim C. Worley, Lynne V. Nazareth, Donna M. Muzny, Shiaw-Pyng Yang, Zhengyuan Wang, Asif T. Chinwalla, Pat Minx, Makedonka Mitreva, Lisa Cook, Kim D. Delehaunty, Catrina Fronick, Heather Schmidt, Lucinda A. Fulton, Robert S. Fulton, Joanne O. Nelson, Vincent Magrini, Craig Pohl, Tina A. Graves, Chris Markovic, Andy Cree, Huyen H. Dinh, Jennifer Hume, Christie L. Kovar, Gerald R. Fowler, Gerton Lunter, Stephen Meader, Andreas Heger, Chris P. Ponting, Tomas Marques-Bonet, Can Alkan, Lin Chen, Ze Cheng, Jeffrey M. Kidd, Evan E. Eichler, Simon White, Stephen Searle, Albert J. Vilella, Yuan Chen, Paul Flicek, Jian Ma, Brian Raney, Bernard Suh, Richard Burhans, Javier Herrero, David Haussler, Rui Faria, Olga Fernando, Fleur Darré, Domènec Farré, Elodie Gazave, Meritxell Oliva, Arcadi Navarro, Roberta Roberto, Oronzo Capozzi, Nicoletta Archidiacono, Giuliano Della Valle, Stefania Purgato, Mariano Rocchi, Miriam K. Konkel, Jerilyn A. Walker, Brygg Ullmer, Mark A. Batzer, Arian F. A. Smit, Robert Hubley, Claudio Casola, Daniel R. Schrider, Matthew W. Hahn, Victor Quesada, Xose S. Puente, Gonzalo R. Ordoñez, Carlos López-Otín, Tomas Vinar, Brona Brejova, Aakrosh Ratan, Robert S. Harris, Webb Miller, Carolin Kosiol, Heather A. Lawson, Vikas Taliwal, André L. Martins, Adam Siepel, Arindam RoyChoudhury, Xin Ma, Jeremiah Degenhardt, Carlos D. Bustamante, Ryan N. Gutenkunst, Thomas Mailund, Julien Y. Dutheil, Asger Hobolth, Mikkel H. Schierup, Oliver A. Ryder, Yuko Yoshinaga, Pieter J. de Jong, George M. Weinstock, Jeffrey Rogers, Elaine R. Mardis, Richard A. Gibbs, Richard K. Wilson
Publikováno v:
Nature. 608:E36-E36
Autor:
Roshan Venkatakrishnan, Hannah Solini, Andrew Robb, Ayush Bharqava, Rohith Venkatakrishnan, Christopher C. Pagano, Kathryn M. Lucaites, Moloud Nasiri, Alexandre Gomes de Siqueira, Brygg Ullmer, Sabarish V. Babu
Publikováno v:
VR
Immersive Virtual Environments (IVEs) incorporating tangibles are becoming more accessible. The success of applications combining 3D printed tangibles and VR often depends on how accurately size is perceived. Research has shown that visuo-haptic perc
This book investigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). This is a story of atoms and bits. We explore the interweaving of the physical and digital, toward understanding some of their wi
Publikováno v:
PerDis
We explore how pervasive displays could offer unique opportunities for enhancing discovery and learning with "big data". In 2012-2014, our collaboration across three universities undertook a series of design exercises investigating approaches for col
Autor:
Brygg Ullmer, Miriam K. Konkel, Erika L. Arceneaux, Mark A. Batzer, Sarah A. Brantley, Robert Hubley, Sreeja Sanampudi, Arian F.A. Smit
Publikováno v:
Genome Research. 26:649-659
We identified a novel repeat family, termed Platy-1, in the Callithrix jacchus (common marmoset) genome that arose around the time of the divergence of platyrrhines and catarrhines and established itself as a repeat family in New World monkeys (NWMs)
Publikováno v:
PerDis
The use of tangible interfaces for navigation of landscape scenery -- for example, lost places re-created in 3D -- has been pursued and articulated as a promising, impactful application of interactive visualization. In this demonstration, we present
Publikováno v:
PerDis
BASE-Bielefeld Academic Search Engine
BASE-Bielefeld Academic Search Engine
In 2004, a team of researchers realized a semi-immersive interactive gallery installation, visualizing an 1834 Mediterranean garden, introduced as "italienisches Kunststuck" (Italian legerdemain) by Peter Joseph Lenne. The park was originally realize
Publikováno v:
Tangible and Embedded Interaction
Research on tangible user interfaces commonly focuses on tangible interfaces acting alone or in comparison with multi-touch or graphical interfaces. In contrast, hybrid approaches can be seen as the norm for established "mainstream" interaction parad