Zobrazeno 1 - 10
of 56
pro vyhledávání: '"Bruce Gooch"'
Publikováno v:
Learning and Collaboration Technologies. Technology in Education ISBN: 9783319585147
HCI (26)
HCI (26)
We inhabit a century where every job will be technical. In the 21st century, learning to program a computer is empowerment. Programming instruction teaches procedural and functional thinking, project management and time management, skills that are es
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3b1edb73493768a358211ba2123239af
https://doi.org/10.1007/978-3-319-58515-4_2
https://doi.org/10.1007/978-3-319-58515-4_2
Publikováno v:
Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration ISBN: 9783319585239
HCI (4)
HCI (4)
We report on an Augmented Reality interface to speed the workflow of food crop breeders. The goals of the interface are to make data collection in the field more efficient to accelerate the breeding cycle. For hardware combine the Recon Jet sports co
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::97ac63c8904bc9d4e3d87e77a16ee4d9
https://doi.org/10.1007/978-3-319-58524-6_11
https://doi.org/10.1007/978-3-319-58524-6_11
Publikováno v:
Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration ISBN: 9783319585239
HCI (4)
HCI (4)
Agriculture is a major consumer of freshwater resources around the globe. This is especially true in Northern Texas and Oklahoma, where water withdrawl for agriculture purposes causes the continuous decline of aquifers. Information based irrigation m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::44a90c0f366077299e5828c527d60e72
https://doi.org/10.1007/978-3-319-58524-6_18
https://doi.org/10.1007/978-3-319-58524-6_18
Publikováno v:
Communications in Computer and Information Science ISBN: 9783319587523
HCI (30)
HCI (30)
This paper discusses the problem associated with sophisticated computer controlled machines that achieve 100% accuracy in the lab and far less accuracy in the field because they are typically operated by unskilled, illiterate, or a non-native speakin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::8d66ef60b8d666f800165f899bb234a6
https://doi.org/10.1007/978-3-319-58753-0_80
https://doi.org/10.1007/978-3-319-58753-0_80
Publikováno v:
Communications in Computer and Information Science ISBN: 9783319587523
HCI (30)
HCI (30)
Millennials, individuals born between the years 1978 and 2000, are advancing from colleges and universities to the workplace. The traits and characteristics of this generation are widely studied and categorized. Previous work demonstrates that Millen
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::25c6ae61d94e5be8b7c875aee2320e2d
https://doi.org/10.1007/978-3-319-58753-0_17
https://doi.org/10.1007/978-3-319-58753-0_17
Publikováno v:
Learning and Collaboration Technologies. Technology in Education ISBN: 9783319585147
HCI (26)
HCI (26)
A common misconception is that neither Engineers nor their projects are creative. We report on a laboratory program for creating educational displays like those in Museums. The program enables students to (1) design and build an edutainment product,
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bfebdbd6995107a562a1071346a0a9f8
https://doi.org/10.1007/978-3-319-58515-4_4
https://doi.org/10.1007/978-3-319-58515-4_4
Autor:
Richard F. Riesenfeld, Kristin Potter, Amy A. Gooch, Peter Willemsen, Joe Kniss, Bruce Gooch, Peter Shirley
Publikováno v:
Computer Graphics Forum. 28:56-66
This work introduces a technique for interactive walk-throughs of non-photorealistically rendered (NPR) scenes using three-dimensional (3D) line primitives to define architectural features of the model, as well as indicate textural qualities. Line pr
Publikováno v:
Computer Graphics Forum. 27:81-90
We present a framework for interactive sketching that allows users to create three-dimensional (3D) architectural models quickly and easily from a source drawing. The sketching process has four steps. (1) The user calibrates a viewing camera by speci
Publikováno v:
Digital Investigation. 3:65-70
Detecting manipulated images has become an important problem in many domains (including medical imaging, forensics, journalism and scientific publication) largely due to the recent success of image synthesis techniques and the accessibility of image
Publikováno v:
Computer Graphics Forum. 24:433-438
Figure 1: Images are acquired with an uncalibrated camera while a handheld light is waved around the object. We use Isomap to reduce the dimensionality of input images to 3-D. The resulting co-ordinates are mapped onto the upper half of a sphere. Lig