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pro vyhledávání: '"Bridger Herman"'
Publikováno v:
Making Data. :169-182
Autor:
Stephanie Zeller, Daniel F. Keefe, Greg Abram, Bridger Herman, Maxwell Omdal, Francesca Samsel, Clara A. Richter
Publikováno v:
Proceedings of the ACM on Human-Computer Interaction. 5:1-20
Data physicalizations (3D printed terrain models, anatomical scans, or even abstract data) can naturally engage both the visual and haptic senses in ways that are difficult or impossible to do with traditional planar touch screens and even immersive
Autor:
Christophe Lenglet, Andrew J. Solis, Daniel W. Olson, Seth Johnson, Francesca Samsel, Phillip J. Wolfram, Bridger Herman, Daniel F. Keefe, Gregory Abram
We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines, textures, and fo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6f4ee5a461bdb5b24d76402738204818
http://arxiv.org/abs/1907.13178
http://arxiv.org/abs/1907.13178