Zobrazeno 1 - 10
of 466
pro vyhledávání: '"Breidt M"'
Autor:
Bülthoff I; Max Planck Institute for Biological Cybernetics, Tübingen, Germany., Breidt M; Max Planck Institute for Biological Cybernetics, Tübingen, Germany., Bülthoff HH; Max Planck Institute for Biological Cybernetics, Tübingen, Germany., Kersten D; Psychology Department, University of Minnesota, Minneapolis, USA.
Publikováno v:
I-Perception [Iperception] 2023 Dec 06; Vol. 14 (6), pp. 20416695231215604. Date of Electronic Publication: 2023 Dec 06 (Print Publication: 2023).
Publikováno v:
Workshop Virtual Humans and Crowds for Immersive Environments at IEEE VR 2018 (VHCIE 2018)
The growing importance of Virtual Reality (VR) in recent years has put emphasis on the topic of avatars: Especially for shared VR experiences, it is important to provide a visual representation of the user. An important question is: What will these a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::d94a215c5015092f0cd65b58eeec43c4
https://hdl.handle.net/21.11116/0000-0002-7B42-A21.11116/0000-0001-7D5E-B
https://hdl.handle.net/21.11116/0000-0002-7B42-A21.11116/0000-0001-7D5E-B
Autor:
Powell, Tralucia1,2 (AUTHOR), Plate, Rista C.3 (AUTHOR), Miron, Carly D.3,4 (AUTHOR), Wagner, Nicholas J.1 (AUTHOR) njwagner@bu.edu, Waller, Rebecca3 (AUTHOR) rwaller@sas.upenn.edu
Publikováno v:
Child Psychiatry & Human Development. Dec2024, Vol. 55 Issue 6, p1453-1462. 10p.
Publikováno v:
Theory and Practice of Computer Graphics 2013
Parameterized, high-fidelity 3D surface models can not only be used for rendering animations in the context of Computer Graphics (CG), but have become increasingly popular for analyzing data, and thus making these accessible to CG systems in an Analy
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::023d1430780e4b009f617dd4cedc3c40
https://hdl.handle.net/11858/00-001M-0000-001A-1347-6
https://hdl.handle.net/11858/00-001M-0000-001A-1347-6
Publikováno v:
Medicine Meets Virtual Reality 19: NextMed
Studies in Health Technology and Informatics
Studies in Health Technology and Informatics
The aim of this work is to increase the effectiveness of real world medical training simulations by helping trainees gain a better understanding of the importance of communication and teamwork. Therefore we develop an online application which can be
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::ad9137af60484d15744f360b3ed81da1
https://hdl.handle.net/11858/00-001M-0000-0013-B83E-D
https://hdl.handle.net/11858/00-001M-0000-0013-B83E-D
Autor:
Imanbekova, Meruyert1 (AUTHOR), Abbasi, Reza1 (AUTHOR), Hu, Xinyue1 (AUTHOR), Sharma, Mohul1 (AUTHOR), Vandewynckele‐Bossut, Marion1 (AUTHOR), Haldavnekar, Rupa1 (AUTHOR), Wachsmann‐Hogiu, Sebastian1 (AUTHOR) sebastian.wachsmannhogiu@mcgill.ca
Publikováno v:
Macromolecular Materials & Engineering. Oct2024, Vol. 309 Issue 10, p1-15. 15p.
Publikováno v:
International Conference on Cognitive Systems (CogSys 2008)
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::be29bc23a9a4daf85ec8654a4e190492
https://hdl.handle.net/11858/00-001M-0000-0013-C9DB-F
https://hdl.handle.net/11858/00-001M-0000-0013-C9DB-F
Autor:
Mattern, S., Blankenhorn, G., Breidt, M., V. Nguyen, V., Höhler, S., Schweizerhof, K., Hartmann, D., Stangenberg, F.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::67142f8b574969147ccd3cbbda2a4b9a
https://publikationen.bibliothek.kit.edu/1000009407/850664
https://publikationen.bibliothek.kit.edu/1000009407/850664
Autor:
Breidt, M.
Publikováno v:
Digital Production
Mit Custom Attributes lassen sich Objekte mit zusätzlichen Daten und Funktionen versehen. In diesem Workshop zeigen wir die entsprechende Vorgehensweise anhand eines Script Controllers
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::f707a07d3241c71ab92f980e1a83a3a9
https://hdl.handle.net/11858/00-001M-0000-0013-D37B-B
https://hdl.handle.net/11858/00-001M-0000-0013-D37B-B
Autor:
Breidt, M.
Publikováno v:
Digital Production
Die Einführung in den Editor für den Reaction Controller erklärt dessen Funktionen
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1874::9d1ceb06ca28c3b8555a4c14a18a641e
https://hdl.handle.net/11858/00-001M-0000-0013-D4E9-D
https://hdl.handle.net/11858/00-001M-0000-0013-D4E9-D