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pro vyhledávání: '"Borges, Simone de Sousa"'
Autor:
Borges, Simone de Sousa
Gamification is a term that refers to the use of game design elements in contexts other than video games. In these contexts, the primary goal of gamification is not playful, but rather to motivate users to perform tasks or change behaviors. It is als
Autor:
Borges, Simone de Sousa
Publikováno v:
Repositório Institucional da UFSCARUniversidade Federal de São CarlosUFSCAR.
Made available in DSpace on 2016-06-02T19:05:37Z (GMT). No. of bitstreams: 1 2182.pdf: 4421179 bytes, checksum: 63de133f5bf22386eb28a4d02f879274 (MD5) Previous issue date: 2008-08-22
Software systems suffer countless modifications during all its
Software systems suffer countless modifications during all its
Externí odkaz:
https://repositorio.ufscar.br/handle/ufscar/411
Autor:
Borges, Simone de Sousa
Publikováno v:
Repositório Institucional da UFSCAR
Universidade Federal de São Carlos (UFSCAR)
instacron:UFSCAR
Universidade Federal de São Carlos (UFSCAR)
instacron:UFSCAR
Software systems suffer countless modifications during all its life cycle. Software Configuration Management (SCM) is concerned with organizing, controlling and managing the development and evolution of those systems. GAwCRe is a web application gene
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______3056::d6b65e79c0e602465cc02034bd8c5b08
https://repositorio.ufscar.br/handle/ufscar/411
https://repositorio.ufscar.br/handle/ufscar/411
Autor:
Durelli, Vinicius Humberto Serapilha, Durelli, Rafael Serapilha, Borges, Simone de Sousa, Braga, Rosana Teresinha Vaccare
Publikováno v:
Revista Eletrônica de Sistemas de Informação; 2011, Vol. 10 Issue 2, p1-14, 14p