Zobrazeno 1 - 10
of 112
pro vyhledávání: '"Binaural Synthesis"'
Publikováno v:
EURASIP Journal on Audio, Speech, and Music Processing, Vol 2022, Iss 1, Pp 1-15 (2022)
Abstract For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural network
Externí odkaz:
https://doaj.org/article/d9dac7cb80b440e095556537a2c2e38e
Publikováno v:
Sensors, Vol 23, Iss 2, p 872 (2023)
Binaural synthesis with head tracking is often used in spatial audio systems. The devices used for head tracking must provide data on the orientation of the listener’s head. These data need to be highly accurate, and they need to be provided as fas
Externí odkaz:
https://doaj.org/article/86261e4f7c964afbbb859792bde0ddba
The Availability of a Hidden Real Reference Affects the Plausibility of Position-Dynamic Auditory AR
Autor:
Annika Neidhardt, Anna Maria Zerlik
Publikováno v:
Frontiers in Virtual Reality, Vol 2 (2021)
This study examines the plausibility of Auditory Augmented Reality (AAR) realized with position-dynamic binaural synthesis over headphones. An established method to evaluate the plausibility of AAR asks participants to decide whether they are listeni
Externí odkaz:
https://doaj.org/article/dc54bb91b0a647eab5e95ed5b5a93d2c
Publikováno v:
IEEE Access, Vol 8, Pp 49562-49573 (2020)
The extended use of mobile multimedia devices in applications like gaming, 3D video and audio reproduction, immersive teleconferencing, or virtual and augmented reality, is demanding efficient algorithms and methodologies. All these applications requ
Externí odkaz:
https://doaj.org/article/60b16344b1764be493d34f42c6b47f97
Akademický článek
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Autor:
Panić, Iva
Ovaj diplomski rad obuhvaća teorijsku razradu osnova binauralne sinteze i praćenja položaja glave, poput principa lokalizacije zvuka, problema konusa konfuzije i prijenosnih funkcija glave. Objašnjeni su principi prostornog zvuka, metode binaural
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______4131::7f0e0e3322e99df5ce124ebf7a49852d
https://repozitorij.fer.unizg.hr/islandora/object/fer:10951/datastream/PDF
https://repozitorij.fer.unizg.hr/islandora/object/fer:10951/datastream/PDF
Autor:
Stephan Werner, Florian Klein, Annika Neidhardt, Ulrike Sloma, Christian Schneiderwind, Karlheinz Brandenburg
Publikováno v:
Applied Sciences, Vol 11, Iss 3, p 1150 (2021)
For a spatial audio reproduction in the context of augmented reality, a position-dynamic binaural synthesis system can be used to synthesize the ear signals for a moving listener. The goal is the fusion of the auditory perception of the virtual audio
Externí odkaz:
https://doaj.org/article/437b212dbe6b49d48b220e2e88299e5a
Publikováno v:
Applied Sciences, Vol 10, Iss 5, p 1631 (2020)
To improve the limited degree of immersion of static binaural rendering for headphones, an increased measurement effort to obtain multiple-orientation binaural room impulse responses (MOBRIRs) is reasonable and enables dynamic variable-orientation re
Externí odkaz:
https://doaj.org/article/edbbce9d8e3441eca12bfd80710fd402
Publikováno v:
INTER-NOISE and NOISE-CON Congress and Conference Proceedings. 263:2634-2645
Binaural synthesis is the most used sound system for diverse virtual and augmented reality systems nowadays, given its simplicity of implementation and the need of using only two audio channels. It is widely used in computer games, auralization and e
Publikováno v:
Applied Sciences, Vol 9, Iss 6, p 1226 (2019)
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound field rotation and transformation capabilities, which has made it popular for virtual reality applications. An issue with low-order Ambisonics is that
Externí odkaz:
https://doaj.org/article/0a62b62ca6e142389189a2e024672053