Zobrazeno 1 - 10
of 206
pro vyhledávání: '"Bickel, Bernd"'
We present Bidirectional Gaussian Primitives, an image-based novel view synthesis technique designed to represent and render 3D objects with surface and volumetric materials under dynamic illumination. Our approach integrates light intrinsic decompos
Externí odkaz:
http://arxiv.org/abs/2408.13370
Autor:
Bhargava, Manas, Schreck, Camille, Freire, Marco, Hugron, Pierre-Alexandre, Lefebvre, Sylvain, Sellán, Silvia, Bickel, Bernd
We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing for map d
Externí odkaz:
http://arxiv.org/abs/2408.06944
Autor:
Rao, Pramod, Fox, Gereon, Meka, Abhimitra, R, Mallikarjun B, Zhan, Fangneng, Weyrich, Tim, Bickel, Bernd, Pfister, Hanspeter, Matusik, Wojciech, Elgharib, Mohamed, Theobalt, Christian
Achieving photorealistic 3D view synthesis and relighting of human portraits is pivotal for advancing AR/VR applications. Existing methodologies in portrait relighting demonstrate substantial limitations in terms of generalization and 3D consistency,
Externí odkaz:
http://arxiv.org/abs/2407.10487
Autor:
Shimada, Soshi, Mueller, Franziska, Bednarik, Jan, Doosti, Bardia, Bickel, Bernd, Tang, Danhang, Golyanik, Vladislav, Taylor, Jonathan, Theobalt, Christian, Beeler, Thabo
The physical properties of an object, such as mass, significantly affect how we manipulate it with our hands. Surprisingly, this aspect has so far been neglected in prior work on 3D motion synthesis. To improve the naturalness of the synthesized 3D h
Externí odkaz:
http://arxiv.org/abs/2312.14929
We present a technique to optimize the reflectivity of a surface while preserving its overall shape. The naive optimization of the mesh vertices using the gradients of reflectivity simulations results in undesirable distortion. In contrast, our robus
Externí odkaz:
http://arxiv.org/abs/2305.05944
Autor:
Piovarci, Michal, Foshey, Michael, Xu, Jie, Erps, Timothy, Babaei, Vahid, Didyk, Piotr, Rusinkiewicz, Szymon, Matusik, Wojciech, Bickel, Bernd
Publikováno v:
ACM Transactions on Graphics 41(4) (2022)
Enabling additive manufacturing to employ a wide range of novel, functional materials can be a major boost to this technology. However, making such materials printable requires painstaking trial-and-error by an expert operator, as they typically tend
Externí odkaz:
http://arxiv.org/abs/2201.11819
Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain coherent fr
Externí odkaz:
http://arxiv.org/abs/2106.09051
Autor:
R, Mallikarjun B, Tewari, Ayush, Dib, Abdallah, Weyrich, Tim, Bickel, Bernd, Seidel, Hans-Peter, Pfister, Hanspeter, Matusik, Wojciech, Chevallier, Louis, Elgharib, Mohamed, Theobalt, Christian
Photorealistic editing of portraits is a challenging task as humans are very sensitive to inconsistencies in faces. We present an approach for high-quality intuitive editing of the camera viewpoint and scene illumination in a portrait image. This req
Externí odkaz:
http://arxiv.org/abs/2103.07658
Autor:
Gavriil, Konstantinos, Guseinov, Ruslan, Pérez, Jesús, Pellis, Davide, Henderson, Paul, Rist, Florian, Pottmann, Helmut, Bickel, Bernd
Cold bent glass is a promising and cost-efficient method for realizing doubly curved glass fa\c{c}ades. They are produced by attaching planar glass sheets to curved frames and require keeping the occurring stress within safe limits. However, it is ve
Externí odkaz:
http://arxiv.org/abs/2009.03667
Autor:
R., Mallikarjun B, Tewari, Ayush, Oh, Tae-Hyun, Weyrich, Tim, Bickel, Bernd, Seidel, Hans-Peter, Pfister, Hanspeter, Matusik, Wojciech, Elgharib, Mohamed, Theobalt, Christian
The reflectance field of a face describes the reflectance properties responsible for complex lighting effects including diffuse, specular, inter-reflection and self shadowing. Most existing methods for estimating the face reflectance from a monocular
Externí odkaz:
http://arxiv.org/abs/2008.10247