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pro vyhledávání: '"Bernard Yett"'
Publikováno v:
TALE
Computational thinking (CT) skills are necessary for solving the real-world problems of today and are therefore being incorporated into K-12 curricula. Cybersecurity is of similar importance; however, it can be difficult for young learners to grasp t
Autor:
Nicole Hutchins, Caitlin Snyder, Gautam Biswas, Akos Ledeczi, Gordon Stein, Mary Metelko, Hamid Zare, Bernard Yett
Publikováno v:
SIGCSE
This paper presents a study using a robotics platform for teaching computing and cybersecurity concepts to high school students. 38 students attended a week-long camp, starting with projects such as a simulation-only game and a simple autonomous driv
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030522391
AIED (2)
AIED (2)
In this paper we present an initial analysis of synchronous, collaborative programming in a robotics platform. Students worked in dyads and triads to complete a week-long curriculum targeting the learning of cybersecurity and computational thinking c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::eedf1fb138a183bd4d60dd68c659f77c
https://doi.org/10.1007/978-3-030-52240-7_64
https://doi.org/10.1007/978-3-030-52240-7_64
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030522391
AIED (2)
AIED (2)
Curricular standards in STEM [9] and computer science have emphasized the role of asking questions to support inquiry learning in K-12 education. In this paper, we examine the role of questioning during collaborative computational modeling of scienti
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::e223c05e4ef9fcb479e8a7397dd7794d
https://doi.org/10.1007/978-3-030-52240-7_54
https://doi.org/10.1007/978-3-030-52240-7_54
Autor:
Gautam Biswas, Bernard Yett, Brian Broll, Hamid Zare, Michael B. Smith, Akos Ledeczi, Timothy Darrah, Miklós Maróti, Mary Metelko, Nicole Hutchins, Peter Volgyesi, Xenofon Koutsoukos
Publikováno v:
SIGCSE
The paper presents RoboScape, a collaborative, networked robotics environment that makes key ideas in computer science accessible to groups of learners in informal learning spaces and K-12 classrooms. RoboScape is built on top of NetsBlox, an open-so