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pro vyhledávání: '"Benjamin Volmer"'
Autor:
Benjamin Volmer, James Baumeister, Raymond Matthews, Linda Grosser, Stewart Von Itzstein, Siobhan Banks, Bruce H. Thomas
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
Spatial Augmented Reality (SAR) is a useful tool for procedural tasks as virtual instructions can be co-located with the physical task. Predictive cue annotations have been utilized to further enhance user performance through SAR. These predictive cu
Autor:
Benjamin Volmer, James Baumeister, Stewart Von Itzstein, Matthias Schlesewsky, Ina Bornkessel-Schlesewsky, Bruce H. Thomas
Refereed/Peer-reviewed This paper presents the results from a Spatial Augmented Reality (SAR) study which evaluated the cognitive cost of several predictive cues. Participants performed a validated procedural button pressing task, where the predictiv
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e06d0a8c3f999ff0e04ee33177de06f4
https://hdl.handle.net/11541.2/30578
https://hdl.handle.net/11541.2/30578
Autor:
Benjamin Volmer, Maki Sugimoto, Adrien Verhulst, Bruce H. Thomas, Masahiko lInami, Adam Drogemuller
Publikováno v:
VR
This paper presents development on a conceptual method to remap supernumerary limbs using Virtual Reality (VR) as a platform for experimentation. Our VR system allows users to control a third arm through their own limbs such as their head, arms, and
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3df0868cc48f0a01cf9e54061dcc96c9
https://hdl.handle.net/11541.2/139100
https://hdl.handle.net/11541.2/139100
Autor:
Benjamin Volmer, Bruce H. Thomas, Adrien Verhulst, Masahiko Inami, Maki Sugimoto, Adam Drogemuller
Publikováno v:
VR
Robot assistance can reduce the user's workload of a task. However, the robot needs to be programmed or trained on how to assist the user. Virtual Reality (VR) can be used to train and validate the actions of the robot in a safer and cheaper environm
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e19218da90d75ab5861c8564ae2f5e9e
https://hdl.handle.net/11541.2/138906
https://hdl.handle.net/11541.2/138906
Autor:
James Baumeister, Matthias Schlesewsky, Benjamin Volmer, Stewart Von Itzstein, Bruce H. Thomas, Mark Billinghurst, Ina Bornkessel-Schlesewsky
Publikováno v:
IEEE transactions on visualization and computer graphics. 24(11)
Previous research has demonstrated that Augmented Reality can reduce a user's task response time and mental effort when completing a procedural task. This paper investigates techniques to improve user performance and reduce mental effort by providing