Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Benjamin Niay"'
Publikováno v:
MIG 2021-14th Annual ACM SIGGRAPH Conference on Motion, Interaction and Games
MIG 2021-14th Annual ACM SIGGRAPH Conference on Motion, Interaction and Games, Nov 2021, Virtual Event Switzerland, France. pp.1-7, ⟨10.1145/3487983.3488288⟩
MIG
MIG 2021-14th Annual ACM SIGGRAPH Conference on Motion, Interaction and Games, Nov 2021, Virtual Event Switzerland, France. pp.1-7, ⟨10.1145/3487983.3488288⟩
MIG
International audience; Virtual human crowds are regularly featured in movies and video games. With a large number of virtual characters each behaving in their own way, spectacular scenes can be produced. The more diverse the characters and their beh
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::244c275254fee31476cd8d4a45bb4c5c
https://inria.hal.science/hal-03468589
https://inria.hal.science/hal-03468589
Autor:
Katja Zibrek, Anne-Hélène Olivier, Ludovic Hoyet, Rachel McDonnell, Julien Pettré, Benjamin Niay
Publikováno v:
ACM Transactions on Applied Perception
ACM Transactions on Applied Perception, Association for Computing Machinery, 2020, 17 (4), pp.1-15. ⟨10.1145/3419985⟩
ACM Transactions on Applied Perception, 2020, 17 (4), pp.1-15. ⟨10.1145/3419985⟩
ACM Transactions on Applied Perception, Association for Computing Machinery, 2020, 17 (4), pp.1-15. ⟨10.1145/3419985⟩
ACM Transactions on Applied Perception, 2020, 17 (4), pp.1-15. ⟨10.1145/3419985⟩
International audience; In human interaction, people will keep different distances from each other depending on their gender. For example, males will stand further away from males and closer to females. Previous studies in virtual reality (VR), where
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1e1ff059e4446fdad893cd9b7c616795
https://hal.inria.fr/hal-02951875/document
https://hal.inria.fr/hal-02951875/document
Publikováno v:
SAP 2020-ACM Symposium on Applied Perception
SAP 2020-ACM Symposium on Applied Perception, Sep 2020, Virtual Event, United States. pp.1-9, ⟨10.1145/3385955.3407926⟩
SAP
SAP 2020-ACM Symposium on Applied Perception, Sep 2020, Virtual Event, United States. pp.1-9, ⟨10.1145/3385955.3407926⟩
SAP
International audience; Synthesizing motions that look realistic and diverse is a challenging task in animation. Therefore, a few generic walking motions are typically used when creating crowds of walking virtual characters, leading to a lack of vari
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7bca44e56624e9d97731f150b844a188
https://inria.hal.science/hal-03009041
https://inria.hal.science/hal-03009041
Autor:
Anne-Hélène Olivier, Julien Pettré, Ludovic Hoyet, Rachel McDonnell, Katja Zibrek, Benjamin Niay
Publikováno v:
VR 2020-27th IEEE Conference on Virtual Reality and 3D User Interfaces
VR 2020-27th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Virtuel, United States. pp.169-170, ⟨10.1109/VRW50115.2020.00036⟩
VR Workshops
VR 2020-27th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Virtuel, United States. pp.169-170, ⟨10.1109/VRW50115.2020.00036⟩
VR Workshops
International audience; In human interaction, people will keep different distances from each other depending on their gender: males will stand further away from males and closer to females. However, many other variables influence proximity, such as a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c9d8a0a04f8acfa653849be4a3ded6df
https://hal.science/hal-02998469
https://hal.science/hal-02998469
Autor:
Benjamin Niay, Michael E. Cinelli, Anne-Hélène Olivier, Florian Berton, Sheryl Bourgaize, Ludovic Hoyet
Publikováno v:
Journal of Vision
Journal of Vision, Association for Research in Vision and Ophthalmology, 2021, 21 (9), ⟨10.1167/jov.21.9.2023⟩
Journal of Vision, 2021, 21 (9), ⟨10.1167/jov.21.9.2023⟩
Journal of Vision, Association for Research in Vision and Ophthalmology, 2021, 21 (9), ⟨10.1167/jov.21.9.2023⟩
Journal of Vision, 2021, 21 (9), ⟨10.1167/jov.21.9.2023⟩
International audience; Gait patterns provide a rich source of person-specific information such as age, sex, identity, and vulnerability. However, it is unknown to what extent person-specific gait information can affect collision avoidance behaviours
Publikováno v:
ACM SIGGRAPH Symposium on Applied Perception
ACM SIGGRAPH Symposium on Applied Perception, Sep 2019, Barcelone, Spain
MIG
Proceeding MIG '19 Motion, Interaction and Games
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games, Oct 2019, Newcastle upon Tyne, United Kingdom. pp.1-2, ⟨10.1145/3359566.3364687⟩
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games, Oct 2019, Newcastle upon Tyne, United Kingdom. ACM Press, Proceeding MIG '19 Motion, Interaction and Games, pp.1-2, ⟨10.1145/3359566.3364687⟩
ACM SIGGRAPH Symposium on Applied Perception, Sep 2019, Barcelone, Spain
MIG
Proceeding MIG '19 Motion, Interaction and Games
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games, Oct 2019, Newcastle upon Tyne, United Kingdom. pp.1-2, ⟨10.1145/3359566.3364687⟩
MIG 2019-12th annual ACM SIGGRAPH conference on Motion, Interaction and Games, Oct 2019, Newcastle upon Tyne, United Kingdom. ACM Press, Proceeding MIG '19 Motion, Interaction and Games, pp.1-2, ⟨10.1145/3359566.3364687⟩
International audience
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c34a0924f124de924a249fef3c845f86
https://hal.science/hal-02395303/file/PosterSAP.pdf
https://hal.science/hal-02395303/file/PosterSAP.pdf