Zobrazeno 1 - 10
of 39 846
pro vyhledávání: '"Beeler A"'
Autor:
Mateusz Danilewicz
Publikováno v:
Przegląd Konstytucyjny, Vol 2023, Iss 4, Pp 105-118 (2024)
Externí odkaz:
https://doaj.org/article/fc9c4eb2cac04c188b336213eab65eab
Autor:
RAYMOND, KIRK
Publikováno v:
Corrections Today. 2024, Vol. 86 Issue 4, p78-80. 3p.
Autor:
Halfar, R.1,2 (AUTHOR) radek.halfar@vsb.cz
Publikováno v:
International Journal of Computer Mathematics. Jan-Feb2020, Vol. 97 Issue 1/2, p498-507. 10p.
Autor:
Zhang, Wanyue, Dabral, Rishabh, Golyanik, Vladislav, Choutas, Vasileios, Alvarado, Eduardo, Beeler, Thabo, Habermann, Marc, Theobalt, Christian
We present BimArt, a novel generative approach for synthesizing 3D bimanual hand interactions with articulated objects. Unlike prior works, we do not rely on a reference grasp, a coarse hand trajectory, or separate modes for grasping and articulating
Externí odkaz:
http://arxiv.org/abs/2412.05066
Autor:
Bednarik, Jan, Wood, Erroll, Choutas, Vasileios, Bolkart, Timo, Wang, Daoye, Wu, Chenglei, Beeler, Thabo
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is important for tas
Externí odkaz:
http://arxiv.org/abs/2411.15074
Autor:
Zhang, Cheng, Wang, Yuanhao, Carrasco, Francisco Vicente, Wu, Chenglei, Yang, Jinlong, Beeler, Thabo, De la Torre, Fernando
We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture mapping or dept
Externí odkaz:
http://arxiv.org/abs/2410.01801
Autor:
Bühler, Marcel C., Li, Gengyan, Wood, Erroll, Helminger, Leonhard, Chen, Xu, Shah, Tanmay, Wang, Daoye, Garbin, Stephan, Orts-Escolano, Sergio, Hilliges, Otmar, Lagun, Dmitry, Riviere, Jérémy, Gotardo, Paulo, Beeler, Thabo, Meka, Abhimitra, Sarkar, Kripasindhu
Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hundreds of multi-view input images and are thus inapplicable to cases wit
Externí odkaz:
http://arxiv.org/abs/2410.00630
Autor:
Bendahmane, Mostafa1 (AUTHOR), Mroue, Fatima2,3 (AUTHOR) fatima.mroue@ec-nantes.fr, Saad, Mazen4 (AUTHOR)
Publikováno v:
Numerical Methods for Partial Differential Equations. Jan2021, Vol. 37 Issue 1, p262-301. 40p.
Autor:
Chen, Jianchun, Wang, Jian, Zhang, Yinda, Pandey, Rohit, Beeler, Thabo, Habermann, Marc, Theobalt, Christian
Immersive VR telepresence ideally means being able to interact and communicate with digital avatars that are indistinguishable from and precisely reflect the behaviour of their real counterparts. The core technical challenge is two fold: Creating a d
Externí odkaz:
http://arxiv.org/abs/2410.01835
Autor:
Ferracina, Fabiana, Beeler, Payton, Halappanavar, Mahantesh, Krishnamoorthy, Bala, Minutoli, Marco, Fierce, Laura
Aerosol effects on climate, weather, and air quality depend on characteristics of individual particles, which are tremendously diverse and change in time. Particle-resolved models are the only models able to capture this diversity in particle physioc
Externí odkaz:
http://arxiv.org/abs/2409.13861