Zobrazeno 1 - 10
of 20
pro vyhledávání: '"Azniah Ismail"'
Publikováno v:
Journal of ICT in Education, Vol 9, Iss 3, Pp 30-40 (2022)
The purpose of this study was to determine whether the game developer tool has good capabilities to assist students in learning algorithm concepts and determine whether the game developer tool promotes a good student attitude. This research is based
Externí odkaz:
https://doaj.org/article/2c7a7c429a804fd2b5a9b0620dc65e01
Autor:
Azniah Ismail, Suliana Sulaiman, Haslinda Hashim, Noor Anida Zaria, Nordiana Zakir, Juppri Bacotang, Cheok Voon See
Publikováno v:
Journal of ICT in Education, Vol 9, Iss 1, Pp 154-161 (2022)
This paper presents a framework that can be used to guide digital short stories development that focuses on computational thinking theme suitable for young children, aged between 3-4 years old. Stories can be used to convey information and send messa
Externí odkaz:
https://doaj.org/article/c25f25f2e58346489cf3c541ce76f48d
Autor:
Ahmad Irfan Ismail, Azniah Ismail
Publikováno v:
Journal of ICT in Education, Vol 8, Iss 3, Pp 126-139 (2021)
Ponteng sekolah merupakan masalah disiplin yang belum terungkai. Bilangan pelajar yang terlibat dalam masalah ponteng sekolah terus meningkat dari semasa ke semasa. Pada masa kini, penggunaan aplikasi dan sistem dalam abad ke-21 adalah sangat releven
Externí odkaz:
https://doaj.org/article/6042e60ee9cf4611a224ea906970a43e
Publikováno v:
Journal of ICT in Education, Vol 8, Iss 3, Pp 1-12 (2021)
This paper describes a visual reward web-based system that can be used by parents to educate and motivate their children to achieve great performance in terms of good behavior and good academic achievement. Our research methodology was based on desig
Externí odkaz:
https://doaj.org/article/032ce2da1cca4bf4a0da959cb1653694
Publikováno v:
Journal of ICT in Education, Vol 8, Iss 3, Pp 13-26 (2021)
This paper describes a game prototype development project named “Code-E” for players learning and practicing their knowledge about coding while playing. Our research is based on design and development research (DDR) methodology. The main purpose
Externí odkaz:
https://doaj.org/article/a0540eec86cf419b8bba2103901533cc
Autor:
Nurhamizah Zainudin, Azniah Ismail
Publikováno v:
Journal of ICT in Education, Vol 7, Iss 1, Pp 43-51 (2020)
Abstract This paper presents an early part of designing process for a math interactive storybook application prototype with 3D pop-up and augmented reality features. This application is designed using the evolutionary prototype model where we are r
Externí odkaz:
https://doaj.org/article/28db033eeeb1403aa203fa59ec82cf7c
Autor:
Mohd Farid Hassan, Azniah Ismail
Publikováno v:
Journal of ICT in Education, Vol 7, Iss 1, Pp 58-64 (2020)
Abstrak Kajian ini bertujuan untuk mengkaji pengaruh gaya pembelajaran dan kecekapan dalam kalangan murid dalam menggunakan e-pembelajaran di sekolah. Kajian ini berbentuk kaedah tinjauan deskriptif. Bilangan responden untuk kajian ini ialah seban
Externí odkaz:
https://doaj.org/article/951f1bb97f50401187d598676a13c8ac
Autor:
Siti Nordianah Hai Hom, Azniah Ismail
Publikováno v:
Journal of ICT in Education, Vol 1, Pp 54-62 (2019)
Bilingual corpora that contains similar documents of two different languages are examples of essential resources for Natural Language Processing (NLP) tasks including Cross-Lingual Information Retrieval (CLIR) and machine translation. Nevertheless,
Externí odkaz:
https://doaj.org/article/2d002b37233e495e9e10225b28bd9b36
Autor:
Azniah Ismail, Maizatul Hayati Mohamad Yatim, Noor Azida Sahabudin, Nor Zuhaidah Mohamed Zain
Publikováno v:
Journal of ICT in Education, Vol 3, Pp 89-97 (2019)
Artikel ini dihasilkan bagi membincangkan keupayaan murid sekolah rendah dalam menerokai bahasa pengaturcaraan visual. Bahasa pengaturcaraan visual sedang mula diperkenalkan di dalam kurikulum Tahun Enam di bawah Kurikulum Standard Sekolah Rendah (KS
Externí odkaz:
https://doaj.org/article/4c889453e18546ceaa16f026b9e673ec
Autor:
Modi Lakulu, Azniah Ismail
Publikováno v:
Journal of ICT in Education, Vol 1, Pp 11-18 (2014)
The main aim of this study is to design and develop a recycling management system called ReMaS. An efficient recycling management system is important in assisting related activities in order to protect the environment, and furthermore, it also helps
Externí odkaz:
https://doaj.org/article/37c13a0cf15b47a79b7009a12cc55eec