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pro vyhledávání: '"Avetisova, Anastasiya A."'
Flow experience (as introduced by M.Csikszentmihalyi) and patterns of interactive behavior were investigated in an online surveys administered within samples of Russian (N = 347) and Chinese (N = 133) online role-playing gamers. Three main hypotheses
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______282::a25bf47e5143e7196e35a5c1396621db
http://sammelpunkt.philo.at/2372/
http://sammelpunkt.philo.at/2372/
Publikováno v:
Online Communities & Social Computing (9783642027734); 2009, p632-640, 9p
Publikováno v:
International Journal of Advanced Media and Communication; January 2005, Vol. 1 Issue: 1 p5-25, 21p