Zobrazeno 1 - 10
of 35
pro vyhledávání: '"AutoMoDe"'
Akademický článek
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Akademický článek
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Publikováno v:
PeerJ Computer Science, Vol 6, p e314 (2020)
We investigate the possibilities, challenges, and limitations that arise from the use of behavior trees in the context of the automatic modular design of collective behaviors in swarm robotics. To do so, we introduce Maple, an automatic design method
Externí odkaz:
https://doaj.org/article/3b0d7ca0b2434a2d811f4fba048feb6b
Autor:
David Garzón Ramos, Mauro Birattari
Publikováno v:
Applied Sciences, Vol 10, Iss 13, p 4654 (2020)
Research in swarm robotics has shown that automatic design is an effective approach to realize robot swarms. In automatic design methods, the collective behavior of a swarm is obtained by automatically configuring and fine-tuning the control software
Externí odkaz:
https://doaj.org/article/206e7ec6e3204a3d8738c1541c42edaa
Autor:
Garzón Ramos, David
Publikováno v:
Repositorio UN
Universidad Nacional de Colombia
instacron:Universidad Nacional de Colombia
Universidad Nacional de Colombia
instacron:Universidad Nacional de Colombia
ilustraciones, tablas. Esta tesis presenta una comparación empírica de métodos de diseño de comportamientos colectivos para enjambres de robots que deben coordinar a otros enjambres. En este estudio, los métodos de diseño producen software de c
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::0e91118f4cb9b9cbd7ec15fdda73eb4d
https://repositorio.unal.edu.co/handle/unal/81376
https://repositorio.unal.edu.co/handle/unal/81376
Akademický článek
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Publikováno v:
PeerJ Computer Science
PeerJ Computer Science, 6
PeerJ Computer Science, Vol 6, p e314 (2020)
PeerJ Computer Science, 6
PeerJ Computer Science, Vol 6, p e314 (2020)
We investigate the possibilities, challenges, and limitations that arise from the use of behavior trees in the context of the automatic modular design of collective behaviors in swarm robotics. To do so, we introduceMaple, an automatic design method
Publikováno v:
PeerJ Computer Science
PeerJ Computer Science, 6
PeerJ Computer Science, 6
Iterative improvement is an optimization technique that finds frequent application in heuristic optimization, but, to the best of our knowledge, has not yet been adopted in the automatic design of control software for robots. In this work, we investi
Autor:
Mauro Birattari, David Garzón Ramos
Publikováno v:
Applied Sciences
Applied Sciences (Switzerland), 10 (13
Applied Sciences, Vol 10, Iss 4654, p 4654 (2020)
Volume 10
Issue 13
Applied Sciences (Switzerland), 10 (13
Applied Sciences, Vol 10, Iss 4654, p 4654 (2020)
Volume 10
Issue 13
Research in swarm robotics has shown that automatic design is an effective approach to realize robot swarms. In automatic design methods, the collective behavior of a swarm is obtained by automatically configuring and fine-tuning the control software
Autor:
Vito Trianni, Andreagiovanni Reina, Touraj Soleymani, Arne Brutschy, Lorenzo Garattoni, Gianpiero Francesca, Franco Mascia, Roman Miletitch, Mauro Birattari, Manuele Brambilla, Mattia Salvaro, Carlo Pinciroli, Gaëtan Podevijn
Publikováno v:
Swarm intelligence (Online) 9 (2015): 125–152. doi:10.1007/s11721-015-0107-9
info:cnr-pdr/source/autori:Francesca G.; Brambilla M.; Brutschy A.; Garattoni L.; Miletitch R.; Podevijn G.; Reina A.; Soleymani T.; Salvaro M.; Pinciroli C.; Mascia F.; Trianni V.; Birattari M./titolo:AutoMoDe-Chocolate: automatic design of control software for robot swarms/doi:10.1007%2Fs11721-015-0107-9/rivista:Swarm intelligence (Online)/anno:2015/pagina_da:125/pagina_a:152/intervallo_pagine:125–152/volume:9
info:cnr-pdr/source/autori:Francesca G.; Brambilla M.; Brutschy A.; Garattoni L.; Miletitch R.; Podevijn G.; Reina A.; Soleymani T.; Salvaro M.; Pinciroli C.; Mascia F.; Trianni V.; Birattari M./titolo:AutoMoDe-Chocolate: automatic design of control software for robot swarms/doi:10.1007%2Fs11721-015-0107-9/rivista:Swarm intelligence (Online)/anno:2015/pagina_da:125/pagina_a:152/intervallo_pagine:125–152/volume:9
We present two empirical studies on the design of control software for robot swarms. In Study A, Vanilla and EvoStick, two previously published automatic design methods, are compared with human designers. The comparison is performed on five swarm rob