Zobrazeno 1 - 10
of 16
pro vyhledávání: '"Atsuro Ueki"'
Autor:
Qianqian Mu, George Chernyshov, Ziyue Wang, Danny Hynds, Dingding Zheng, Kouta Minamizawa, Dunya Chen, Atsuro Ueki, Masa Inakage, Kai Kunze
Publikováno v:
Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies.
Publikováno v:
10th International Conference on Digital and Interactive Arts.
Publikováno v:
Tangible and Embedded Interaction
In this paper, we present AromaCue, an initial design for a scent-based toolkit to cope with stressful situations using scent conditioning. The AromaCue toolkit consists of two parts: a breath training device using multiple stimuli and a wearable sce
Autor:
Masato Yamanouchi, Niclas Jonasson, Mikael Anneroth, Atsuro Ueki, Cristian Norlin, Hideki Sunahara, Masa Inakage, Joakim Formo, Miyo Okada
Publikováno v:
IOT
This paper introduces the concept of "Social Thing" where things have unique personalities and autonomously build network to cooperate with each other as if they are living entities. In this context, each thing has its goal and different level of sma
Publikováno v:
International Journal of Technology and Human Interaction. 5:35-40
This article presents a design theory for an emerging genre in digital content called Ubiquitous Contents. To design entertaining experience, the article introduces the design concept of the Experience Chain. Examples are shown to illustrate how peop
Autor:
Atsuro Ueki, Masa Inakage
Publikováno v:
Computer Animation and Virtual Worlds. 19:37-47
This article presents a design theory for an emerging genre in digital content called Ubiquitous Contents. To design entertaining experience, the article introduces the design concept of the Experience Chain. Examples are shown to illustrate how peop
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::05679d89bf52cfca64c7f68053d759dd
https://doi.org/10.4018/978-1-60960-575-9.ch016
https://doi.org/10.4018/978-1-60960-575-9.ch016
Autor:
Kenji Iguchi, Takahiro Arakawa, Satoru Tokuhisa, Masa Inakage, Makoto Katsura, Takeshi Osawa, Atsuro Ueki, Yuichiro Katsumoto
Publikováno v:
Art and Technology of Entertainment Computing and Communication ISBN: 9781849961363
Entertainment is one of the essential elements in the human society. Entertainment includes “fun” in our everyday life activities, from meeting friends to relaxing at hot spas. Everyday artifacts can become entertaining media if these artifacts a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::91396bc7cc3e4f5f86d06f6f77eef020
https://doi.org/10.1007/978-1-84996-137-0_10
https://doi.org/10.1007/978-1-84996-137-0_10
Autor:
Atsuro Ueki, Kenji Kasuya, Takaaki Ishizawa, Sho Hashimoto, Kazuhiko Koriyama, Yoshimasa Niwa, Masa Inakage, Satoru Tokuhisa
Publikováno v:
Tangible and Embedded Interaction
This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-day life and intended for use by consumers. This is content that is experienced through inte
Publikováno v:
ACM Multimedia
We suggest a new communication entertainment content to create a nonverbal connecting in communication by using human physical information. The "miXer" we produce is a content of attraction type for two people by applying medical discovery such "bio-