Zobrazeno 1 - 10
of 31
pro vyhledávání: '"Aroutis Foster"'
Publikováno v:
International Journal of STEM Education, Vol 10, Iss 1, Pp 1-15 (2023)
Abstract Background STEM minority participation programs have been widely implemented in higher education with the goal of diversifying the global STEM workforce. Informed by research highlighting the potential of targeted exploration of STEM roles a
Externí odkaz:
https://doaj.org/article/7a90a8add59c4e0988ec5a945444775c
Identity exploration for maker educators: constructing meaning in after-school environmental science
Publikováno v:
Journal of Research on Technology in Education. 54:535-556
Maker-based learning activities offer benefits to both students and educators; however, there exist few research examples that examine how educators enact a process of identity exploration when imp...
Autor:
Mamta Shah, Aroutis Foster
Publikováno v:
The Journal of Experimental Education. 89:445-449
In a 21st century context of rapid technological advancement, virtual learning environments (VLEs) such as games have been increasingly designed, implemented, and researched for their capacity to o...
Publikováno v:
The Journal of Experimental Education. 89:541-559
This research project applied Projective Reflection (PR) as a theoretical and methodological framework to facilitate learning as identity exploration. PR was used to iteratively design and implemen...
Autor:
Aroutis Foster, Amanda Barany
Publikováno v:
The Journal of Experimental Education. 89:523-540
Video games, and the affinity spaces that develop around them, have been lauded as valuable sites for promoting learning as a transformational and intentional process of identity exploration. This ...
Autor:
Mamta Shah, Aroutis Foster
Publikováno v:
Journal of Digital Learning in Teacher Education. 36:84-95
In this analytical paper, we argue for the centrality of teachers in game-based learning (GBL) interventions. We examine the following research question, “What principles emerge from teacher educat...
Publikováno v:
Information and Learning Sciences. 120:640-662
Purpose This paper aims to report findings for the following question, “What is the nature of high school students’ identity exploration as a result of exploring the role-possible selves of an environmental scientist and urban planner in a play-b
Publikováno v:
Journal for STEM Education Research. 2:105-127
To facilitate identity exploration and career interest among underrepresented racial and gender minorities, a week-long Science, Technology, Engineering, and Mathematics (STEM) summer camp was designed in alignment with Projective Reflection’s (PR)
Autor:
Mark Petrovich, Aroutis Foster
The continued development of mobile technologies has provided individuals the opportunity to work, learn, and play across a variety of contexts. The growth of these mobile devices has afforded an equivalent rise in popularity in augmented reality (AR
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::dd46e446d7db64c045c88641d5f797bd
https://doi.org/10.4018/978-1-7998-5043-4.ch003
https://doi.org/10.4018/978-1-7998-5043-4.ch003
Publikováno v:
Communications in Computer and Information Science ISBN: 9783030677879
ICQE
ICQE
This paper reports findings from session 3 of the play-based course Virtual City Planning, which supported the exploration of environmental science identities. The Projective Reflection theoretical framework structured course design and implementatio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3ccea003eae8c16ed19c71bb1df2c788
https://doi.org/10.1007/978-3-030-67788-6_11
https://doi.org/10.1007/978-3-030-67788-6_11