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Publikováno v:
In Proceedings of the International Conference on the Foundations of Digital Games (FDG 2020)
This paper focuses on building personalized player models solely from player behavior in the context of adaptive games. We present two main contributions: The first is a novel approach to player modeling based on multi-armed bandits (MABs). This appr
Externí odkaz:
http://arxiv.org/abs/2102.05264