Zobrazeno 1 - 10
of 72
pro vyhledávání: '"Anthony Lewis Brooks"'
Autor:
Anthony Lewis Brooks
Publikováno v:
Journal of Accessibility and Design for All, Vol 4, Iss 2, Pp 130-143 (2014)
Use of an affordable, easily adaptable, ‘non-specific camera-based software’ that is rarely used in the field of rehabilitation is reported in a study with 91 participants over the duration of six workshop sessions. ‘Non-specific camera-based s
Externí odkaz:
https://doaj.org/article/1a810ab7bf8547528194bab24d6d99b8
Autor:
Carl John Boland, Anthony Lewis Brooks
Publikováno v:
Brooks, A L & Boland, C 2021, Electrorganic Technology for Inclusive Well-being in Music Therapy . in A Brooks (ed.), Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . Springer, Intelligent Systems Reference Library, vol. 196, pp. 373-390 . https://doi.org/10.1007/978-3-030-59608-8_20
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
This chapter presents a contemporary and original musical instrumentproposed for use in music therapy—the instrument is namely ATV Corporation’selectrorganic aFrame. This chapter reports on initial aFrame intervention testing bymusic therapists a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::8748d48cfa9c971bd9a2a7e8e4e5ad80
https://vbn.aau.dk/da/publications/a2bf5d93-b08a-4b06-9c7f-f61d0ec8f61a
https://vbn.aau.dk/da/publications/a2bf5d93-b08a-4b06-9c7f-f61d0ec8f61a
Autor:
Anthony Lewis Brooks
Publikováno v:
Brooks, A L 2021, Design and Development . in A L Brooks, S Brahnam, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, pp. 461-468 . https://doi.org/10.1007/978-3-030-59608-8_24
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
This chapter introduces the fourth and closing part of the book. The number of chapters also amount to four and include texts on people with special needs such as those diagnosed with autism and cognitive disabilities, as well as people with visual i
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f0da5b8f035c180f595a05a3a66847da
https://vbn.aau.dk/da/publications/d04d5d68-c44e-4e6c-9199-fb64741cea1b
https://vbn.aau.dk/da/publications/d04d5d68-c44e-4e6c-9199-fb64741cea1b
Autor:
Anthony Lewis Brooks
Publikováno v:
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Brooks, A L 2021, Re–Reflecting on Recent Advances in Technologies of Inclusive Well-Being . in A brooks, S Brahman, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . vol. 196, Springer, Intelligent Systems Reference Library, vol. 196, pp. 1-16 . https://doi.org/10.1007/978-3-030-59608-8_1
Brooks, A L 2021, Re–Reflecting on Recent Advances in Technologies of Inclusive Well-Being . in A brooks, S Brahman, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . vol. 196, Springer, Intelligent Systems Reference Library, vol. 196, pp. 1-16 . https://doi.org/10.1007/978-3-030-59608-8_1
This chapter reflects on ‘Technologies of InclusiveWell-Being’ related tothe evolution of the health sector. The editorial team’s three volumes realized to date are overviewed aligned with contemporary related literatures in the field. Areflect
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e53d402823977c7adf3b7e7eb22cc600
https://doi.org/10.1007/978-3-030-59608-8_1
https://doi.org/10.1007/978-3-030-59608-8_1
Autor:
Anthony Lewis Brooks
Publikováno v:
Brooks, A L 2021, Gaming, VR, and Immersive Technologies for Education/Training . in A L Brooks, S Brahnam, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, vol. 196, pp. 17-29 . https://doi.org/10.1007/978-3-030-59608-8_2
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Future digital lives are predicted to extend beyond mobile smart phoneswith devices appearing as standard eyeglasses having settings for Extended Reality (XR).Thiswill be so that what one really experiences and what is computer-generated will be so t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3fdf32ca2b87abaf2209ad31c186b1e8
https://vbn.aau.dk/da/publications/5210e079-5cb2-451d-95c9-bf2bd96fcdd0
https://vbn.aau.dk/da/publications/5210e079-5cb2-451d-95c9-bf2bd96fcdd0
Autor:
Anthony Lewis Brooks
Publikováno v:
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Brooks, A L 2021, AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training . in A Brooks, S Brahman, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, vol. 196, pp. 299-323 . https://doi.org/10.1007/978-3-030-59608-8_16
Brooks, A L 2021, AquAbilitation: ‘Virtual Interactive Space’ (VIS) with Buoyancy Therapeutic Movement Training . in A Brooks, S Brahman, B Kapralos, A Nakajima, J Tyerman & L C Jain (eds), Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, vol. 196, pp. 299-323 . https://doi.org/10.1007/978-3-030-59608-8_16
Therapeutic (re)habilitation intervention within aquatic environments to advantage buoyancy aided movement-training using ‘Virtual Reality’ technologies indicated potentials and next-level challenges through Proof-of-Concept (PoC)‘beyond-simula
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::277fc9d093b8228575ea1e452d71da58
https://doi.org/10.1007/978-3-030-59608-8_16
https://doi.org/10.1007/978-3-030-59608-8_16
Autor:
Eva Brooks, Anthony Lewis Brooks
Publikováno v:
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Brooks, A L & Brooks, E 2021, Game-Based (Re)habilitation via Movement Tracking . in Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, pp. 253-274 . https://doi.org/10.1007/978-3-030-59608-8_14
Brooks, A L & Brooks, E 2021, Game-Based (Re)habilitation via Movement Tracking . in Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Intelligent Systems Reference Library, pp. 253-274 . https://doi.org/10.1007/978-3-030-59608-8_14
An international collaborative explorative pilot study is detailed between hospitals in Denmark and Sweden involving rehabilitation medical staff and children where the affordable, popular and commercially available Sony PlayStation 2 EyeToy® is use
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::224bbd4f17d9e9f04619b420f131ebc8
https://doi.org/10.1007/978-3-030-59608-8_14
https://doi.org/10.1007/978-3-030-59608-8_14
Autor:
Anthony Lewis Brooks
Publikováno v:
Brooks, A L 2021, Interactive Multisensory VibroAcoustic Therapeutic Intervention (iMVATi) . in A Brooks (ed.), Recent Advances in Technologies for Inclusive Well-Being : Virtual Patients, Gamification and Simulation . 1 edn, vol. 196, Springer, Switzerland, Intelligent Systems Reference Library, vol. 196, pp. 325-342 . https://doi.org/10.1007/978-3-030-59608-8_17
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
This chapter introduces two case studies that exemplify how interactive visualisations were introduced to supplement an interactive vibroacoustic therapeutic intervention setup for adolescents diagnosed as profoundly disabled each having individual d
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4cb4484712112af63aa1a4604565148a
https://vbn.aau.dk/da/publications/105323eb-16c2-442e-b4ce-b5acb37d3a5a
https://vbn.aau.dk/da/publications/105323eb-16c2-442e-b4ce-b5acb37d3a5a
Autor:
Anthony Lewis Brooks
Publikováno v:
Recent Advances in Technologies for Inclusive Well-Being ISBN: 9783030596071
Brooks, A L 2021, VR/Technologies for Rehabilitation . in Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . vol. 196, Springer, Switzerland, Intelligent Systems Reference Library, vol. 196, pp. 241-252 . https://doi.org/10.1007/978-3-030-59608-8_13
Brooks, A L 2021, VR/Technologies for Rehabilitation . in Recent Advances in Technologies for Inclusive Well-Being Virtual Patients, Gamification and Simulation . vol. 196, Springer, Switzerland, Intelligent Systems Reference Library, vol. 196, pp. 241-252 . https://doi.org/10.1007/978-3-030-59608-8_13
Early on, Virtual Reality (VR) was linked to communication—even as ‘acombination of the television and telephone wrapped delicately around the senses’ [1]. VR Technologies are increasingly being adopted in the areas of (re)habilitation and ther
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::39e01ef093fd9012314845b97564eaa4
https://doi.org/10.1007/978-3-030-59608-8_13
https://doi.org/10.1007/978-3-030-59608-8_13
Publikováno v:
Journal of Healthcare Engineering, Vol 2020 (2020)
Jaume-i-Capó, A, González-Cid, Y, Brooks, A L & Cunningham, S 2020, ' Accessibility, Inclusion, and Rehabilitation Using Information Technologies ', Journal of Healthcare Engineering, vol. 2020, 9460536 . https://doi.org/10.1155/2020/9460536
Journal of Healthcare Engineering
Jaume-i-Capó, A, González-Cid, Y, Brooks, A L & Cunningham, S 2020, ' Accessibility, Inclusion, and Rehabilitation Using Information Technologies ', Journal of Healthcare Engineering, vol. 2020, 9460536 . https://doi.org/10.1155/2020/9460536
Journal of Healthcare Engineering
Accessibility, Inclusion and Rehabilitation Using Information TechnologiesSocial exclusion occurs when individuals or even entire communities of people are blocked from rights, opportunities and resources preventing them from full participation in th
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::162f799c543627228a346e8e6a34e185
https://e-space.mmu.ac.uk/625354/
https://e-space.mmu.ac.uk/625354/