Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Ani Rakhmanita"'
Publikováno v:
Journal of Eastern European and Central Asian Research, Vol 10, Iss 4 (2023)
The research aims to develop a theoretical model of consumption value associated with adopting omnichannel service technology, with the empirical context of the household appliance retail sector consisting of functional value, epistemic value, social
Externí odkaz:
https://doaj.org/article/fd78f5a2649f4755bc5b471ad1923ca4
Publikováno v:
JOIV: International Journal on Informatics Visualization, Vol 6, Iss 2, Pp 371-375 (2022)
Gamification of marketing is a fast-growing phenomenon and an innovation for mobile marketing. Gamification is a strategy for increasing the attractiveness of mobile consumers to encourage increased shopping behavior, loyalty, engagement, and product
Externí odkaz:
https://doaj.org/article/2b0b709171434d24a6777fa178f57ce5
Publikováno v:
JURNAL EDUCATION AND DEVELOPMENT. 11:221-224
The use of gamification in teaching innovation provides hope to involve students, motivate in their learning study. Most of the previous studies examined the success of gamification for students. However, there are few studies that examine teacher pe
Publikováno v:
International Journal of English and Applied Linguistics (IJEAL). 2:207-215
Languages all over the world have their own grammar for constructing words and their components. The aim of the research is to recognize, classify and analyze noun phrases by reading Hansel and Gretel short story. A noun phrase is a part of the synta
Publikováno v:
SENTRALISASI. 11:28-36
The aims of this research is to measure the effect of gamification, variety of beverage products and prices on buying interest of Fore Coffee consumers. The data collection technique was in the form of a questionnaire using a google form link that
Autor:
Ani Rakhmanita
Publikováno v:
Jurnal Perspektif. 19:107-112
Pasca merebaknya pandemi-Covid-19, UMKM kini menjadi andalan semua pihak untuk mendukung perekonomian nasional. Namun, pelaku UMKM dalam berusaha dilakukan secara tradisional sehingga usahanya tidak berkembang pesat. Adapun salah satu masalah yang di
Usaha Kuliner Berskala Mikro dan Kecil di Desa Gunung Sindur Kabupaten Bogor: Kondisi Pasca Covid-19
Autor:
Ani Rakhmanita
Publikováno v:
Jurnal Perspektif. 19:41-47
Pandemi Covid-19 menyebabkan masyarakat melakukan kegiatan di rumah saja untuk memutus mata rantai penyebaran virus sesuai dengan kebijakan pemerintah. Kebijakan tersebut pada akhirnya membuat banyak kegiatan yang memerlukan interaksi secara langsung
Autor:
Ani Rakhmanita, Desy Tri Anggarini
Publikováno v:
Moneter - Jurnal Akuntansi dan Keuangan. 7:140-146
WHO establishes coronavirus (coronavirus disease, COVID-19), as the Public Health Anxiety of the World on January 30, 2020. The increase in countries affected by the Covid-19 virus is widespread throughout the world such as America, Spain and Italy m
Autor:
Desy Tri Anggarini, Ani Rakhmanita
Publikováno v:
Widya Cipta: Jurnal Sekretari dan Manajemen. 4:124-128
Penelitian ini dilakukan dengan dilatarbelakangi maraknya penggunaan pembayaran uang virtual yaitu Go-Pay. Objek dalam penelitian ini adalah pedagang kecil menengah di Pasar Modern BSD. Pemilihan lokasi ini diambil dikarenakan sebagai area penggunaan
Publikováno v:
Ecodemica, Vol 3, Iss 2, Pp 198-206 (2019)
Budaya Kerja Kaizen banyak memberikan perubahan yang sangat besar pada banyak perusahaan di Jepang. Kaizen berfokus pada perbaikan secara terus menerus. Strategi kaizen adalah manajemen harus memuaskan pelanggan dan memenuhi kebutuhan pelanggan. Peny