Zobrazeno 1 - 10
of 34
pro vyhledávání: '"Angelica B. Ortiz de Gortari"'
Autor:
Huu Kim Le, Angelica B. Ortiz de Gortari, Annabel Callan, Daragh Poynton, Daniela Vecchio, Wai Chen
Publikováno v:
Psychiatry International, Vol 4, Iss 3, Pp 286-296 (2023)
Little is known about the interplay of Gaming Disorder (GD) with psychotic processes in schizophrenia. Only a few clinical cases involving video game playing and psychotic symptoms have been previously reported in literature. This case report describ
Externí odkaz:
https://doaj.org/article/dcd43445cb504251b8054482ac9bfe41
Publikováno v:
Frontiers in Psychology, Vol 13 (2022)
Game Transfer Phenomena (GTP) refers to a cluster of involuntary phenomena related to playing videogames, including sensory and cognitive intrusions, transient changes in perception and self-agency. The Game Transfer Phenomena Scale (GTPS) has been u
Externí odkaz:
https://doaj.org/article/82858d9182f94d8884fdcb5801ce3e23
Game Transfer Phenomena and Problematic Interactive Media Use: Dispositional and Media Habit Factors
Publikováno v:
Frontiers in Psychology, Vol 12 (2021)
The study of the effects of interactive media has mainly focused on dysregulated behaviors, the conceptualization of which is supported by the paradigms of addiction. Research into Game Transfer Phenomena (GTP) examines the interplay between video ga
Externí odkaz:
https://doaj.org/article/287b1a0529bf4fe6917a8e9024d7bb27
Autor:
Giuseppe Riva, Luca Bernardelli, Matthew H. E. M. Browning, Gianluca Castelnuovo, Silvia Cavedoni, Alice Chirico, Pietro Cipresso, Dirce Maria Bengel de Paula, Daniele Di Lernia, Javier Fernández-Álvarez, Natàlia Figueras-Puigderrajols, Kei Fuji, Andrea Gaggioli, Jose Gutiérrez-Maldonado, Upyong Hong, Valentina Mancuso, Milena Mazzeo, Enrico Molinari, Luciana F. Moretti, Angelica B. Ortiz de Gortari, Francesco Pagnini, Elisa Pedroli, Claudia Repetto, Francesca Sforza, Chiara Stramba-Badiale, Cosimo Tuena, Clelia Malighetti, Daniela Villani, Brenda K. Wiederhold
Publikováno v:
Frontiers in Psychiatry, Vol 11 (2020)
BackgroundLiving in the time of the COVID-19 means experiencing not only a global health emergency but also extreme psychological stress with potential emotional side effects such as sadness, grief, irritability, and mood swings. Crucially, lockdown
Externí odkaz:
https://doaj.org/article/806608e2b399446398dade22d9ab687f
Publikováno v:
Revista Internacional de Investigación en Adicciones. 9:6-21
Introduction: research on game transfer phenomena (GTP) is focused on understanding the impact of video game features and experiences on sensory perception, thoughts, and behaviors rather than on excessive/uncontrollable playing regardless of negativ
Publikováno v:
Nordic Studies on Alcohol and Drugs
Aims: Mobile gaming is a dominant form of gaming, known for its portability and for game characteristics that motivate continuous play and spending. Such involvement may also turn problematic, but research on problem gaming (PG) has tended to focus o
Publikováno v:
Advances in Cognitive Psychology. 18:48-63
Publikováno v:
Computers in Human Behavior. 138:107469
There is a long history of using videogames in a therapeutic capacity including rehabilitation for stroke patients, people with traumatic brain injuries, burns victims, wheelchair users, Erb's palsy sufferers, children undergoing chemotherapy, childr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9218722c4927ecf24f5c357c98b43a5d
https://doi.org/10.4018/978-1-7998-1680-5.ch014
https://doi.org/10.4018/978-1-7998-1680-5.ch014