Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Andreas Wulvik"'
Publikováno v:
Cognition, Technology & Work. 22:95-108
This paper discusses how to investigate the human element in a control room setting in terms of situational settings (monitoring and active control) and mental state (workload and affect). We show an explorative experiment in a ship bridge simulator
Publikováno v:
Procedia CIRP
Prototyping is one of the core activities of product development, and understanding prototyping should therefore be of great interest to both researchers and professionals. Yet, when considering the many definitions of prototype in engineering design
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::361baf460481f8563e28182f255a39de
https://hdl.handle.net/11250/2614369
https://hdl.handle.net/11250/2614369
Low-Cost Autonomous Underwater Vehicle (AUV) for Inspection of Water-Filled Tunnels During Operation
Publikováno v:
Volume 5B: 42nd Mechanisms and Robotics Conference.
This paper presents a new low-cost autonomous underwater vehicle (AUV) for inspection of water-filled tunnels. Deployment in flowing water tunnels and later retrieval at the tunnel exit produces a two-dimensional height vs. time plot of the tunnel, w
Publikováno v:
Proceedings of the DESIGN 2018 15th International Design Conference.
We present an experiment investigating concepts of affective state and workload in a large ship manoeuvring context. It is run on a consumer ship simulator software where student participants (N=31) perform two ecologically valid scenarios: sailing o
Publikováno v:
Analysing Design Thinking: Studies of Cross-Cultural Co-Creation ISBN: 9781315208169
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fe9c9dd213500c94e624f1c69e6d46c4
https://doi.org/10.1201/9781315208169-15
https://doi.org/10.1201/9781315208169-15
Publikováno v:
ICE/ITMC
This article considers a heuristic approach for developing products for extreme environments. The authors propose a set of heuristics for exploring environment and product features throughout the design probing process. The proposed strategy is exemp
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5098735b0f613be8ea4658539fffae39
http://hdl.handle.net/11250/2492162
http://hdl.handle.net/11250/2492162
Autor:
Carlo Kriesi, Martin Steinert, Laura Aalto-Setälä, Anders Anvik, Stephanie Balters, Alessia Baracchi, Matilde Bisballe, Leif Erik Bjørkli, Nicolo Buzzaccaro, Dario Cortesi, Onghia, Francesco D., Clio Dosi, Giulia Franchini, Matt Fuchs, Achim Gerstenberg, Erik Hansen, Karri Matias Hiekkanen, David Hyde, Iñigo Ituarte, Jani Kalasniemi, Joona Kurikka, Irene Lanza, Anssi Laurila, Tik Ho Lee, Siri Lønvik, Anniina Mansikka-Aho, Markus Nordberg, Päivi Oinonen, Luca Pedrelli, Anna Pekuri, Enna Rane, Thov Reime, Lauri Repokari, Martin Rønningen, Stephanie Rowlands, Heikki Sjöman, Kristoffer Slattsveen, Andy Strachan, Kirsti Strømstad, Stian Suren, Peter Tapio, Tuuli Utriainen, Matteo Vignoli, Saurabh Vijaykumar, Torgeir Welo, Andreas Wulvik
Publikováno v:
Aarhus University
Scopus-Elsevier
Scopus-Elsevier
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::0fcad527ceb8fd8d425e1d108e163837
https://hdl.handle.net/11380/1082417
https://hdl.handle.net/11380/1082417