Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Andre L M Santos"'
Autor:
Jarbas Jácome, Arlindo Gomes, Willams de Lima Costa, Lucas Silva Figueiredo, Jader Abreu, Luana Porciuncula, Pedro K. Brant, Luis E. M. Alves, Walter F M Correia, Veronica Teichrieb, Jonysberg P. Quintino, Fabio Q. B. da Silva, Andre L M Santos, Helder de Sousa Pinho
Publikováno v:
Symposium on Virtual and Augmented Reality.
Autor:
Tatiana B. Gouveia, Marcelo Penha, Fabio Q. B. Da Silva, Marcelo Anjos, Fabiana Florentin, Walter Correia, Clauirton Siebra, Anderson Filho, Andre L. M. Santos
Publikováno v:
MobileHCI Adjunct
The development of mobile applications that consider accessibility can uniquely make use of software extensions to provide special interfaces to people with impairments. However, such extensions are limited so that the use of external devices is a na
Publikováno v:
Frontiers in Robotics, Automation and Control
In recent years, wireless networks have presented a significant evolution in their technology. While first-generation networks, based on analog signalling, were targeted primarily at voice and data communications occurring at low data rates, we have
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bfb94c71d6543d2e81658e8ba95142c0
https://doi.org/10.5772/6336
https://doi.org/10.5772/6336
Autor:
Victor Gouveia de M. Lyra, Adam H. M. Pinto, Gustavo C. R. Lima, João Paulo Lima, Veronica Teichrieb, Jonysberg Peixoto Quintino, Fabio Q. B. da Silva, André L M Santos, Helder Pinho
Publikováno v:
Journal on Interactive Systems, Vol 12, Iss 1 (2021)
With the growth of access to faster computers and more powerful cameras, the 3D reconstruction of objects has become one of the public's main topics of research and demand. This task is vigorously applied in creating virtual environments, creating ob
Externí odkaz:
https://doaj.org/article/5b81382d981a4603a35b9bbeee47c6b2
Publikováno v:
Journal on Interactive Systems, Vol 15, Iss 1 (2024)
In the development of new products by the industry, a rapid prototyping stage is recommended so that an initial version of the product can be evaluated. In this way, any necessary corrections can be applied while still in the prototyping stage, preve
Externí odkaz:
https://doaj.org/article/d039c0ac58c84210b236c3d7cd2d2cc2
Autor:
Pedro de Souza, Diógenes Silva, Isabella de Andrade, Júlia Dias, João Paulo Lima, Veronica Teichrieb, Jonysberg P. Quintino, Fabio Q. B. da Silva, Andre L. M. Santos
Publikováno v:
Sensors, Vol 23, Iss 12, p 5756 (2023)
Adaptive AI for context and activity recognition remains a relatively unexplored field due to difficulty in collecting sufficient information to develop supervised models. Additionally, building a dataset for human context activities “in the wild
Externí odkaz:
https://doaj.org/article/94ac04b8d3dc4a1ba23244968a9a7187