Zobrazeno 1 - 10
of 47
pro vyhledávání: '"Andre Hinkenjann"'
Publikováno v:
2022 26th International Conference on Pattern Recognition (ICPR).
Autor:
Stefan Zellmann, Daniel Seifried, Nate Morrical, Ingo Wald, Will Usher, Jamie A. P. Law-Smith, Stefanie Walch-Gassner, Andre Hinkenjann
Publikováno v:
Computing in Science & Engineering
Computing in Science & Engineering, vol. 24, no. 2, pp. 40–51
Computing in Science & Engineering, vol. 24, no. 2, pp. 40–51
Modern GPUs come with dedicated hardware to perform ray/triangle intersections and bounding volume hierarchy (BVH) traversal. While the primary use case for this hardware is photorealistic 3D computer graphics, with careful algorithm design scientist
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1a07e2e55301d1764835bca6c74f43f6
https://pub.h-brs.de/files/6123/Point_Containment_Queries_on_Ray-Tracing.pdf
https://pub.h-brs.de/files/6123/Point_Containment_Queries_on_Ray-Tracing.pdf
Autor:
Richard Boyle, Bahram Parvin, Darko Koracin, Yoshinori Kuno, Junxian Wang, Pajarola Renato, Peter Lindstrom, Andre Hinkenjann, Miguel L. Encarnacao, Claudio T. Silva, Daniel Coming
It is with greatpleasure that we present the proceedings of the 5th International Symposium on Visual Computing (ISVC 2009), which was held in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual c- puting includingvision
Autor:
Zellmann, Stefan, Seifried, Daniel, Morrical, Nate, Wald, Ingo, Usher, Will, Law-Smith, Jamie A. P., Walch-Gassner, Stefanie, Hinkenjann, Andre
Publikováno v:
Computing in Science & Engineering; Mar/Apr2022, Vol. 24 Issue 2, p40-51, 12p
Publikováno v:
IEEE Proceedings VR 2005. Virtual Reality, 2005; 2005, pxi-xi, 1p
Autor:
Maiero, Jens, Eibich, David, Kruijff, Ernst, Hinkenjann, Andre, Stuerzlinger, Wolfgang, Benko, Hrvoje, Ghinea, Gheorghita
Publikováno v:
IEEE Transactions on Haptics; Oct/Dec2019, Vol. 12 Issue 4, p483-496, 14p
Publikováno v:
2016 XVIII Symposium on Virtual & Augmented Reality (SVR); 2016, pxiii-xiii, 1p
Publikováno v:
HCI International 2016 - Posters' Extended Abstracts: 18th International Conference, HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part I; 2016, p138-143, 6p
Publikováno v:
IEEE Transactions on Multimedia; Jul2017, Vol. 19 Issue 7, p1521-1530, 10p
Publikováno v:
Computers in Entertainment; Apr2018, Vol. 16 Issue 2, p1-22, 22p