Zobrazeno 1 - 7
of 7
pro vyhledávání: '"André de Oliveira Matumoto"'
Publikováno v:
Texto Livre: Linguagem e Tecnologia, Vol 15 (2022)
Nowadays, video games are one of the most influential media from an economic and sociocultural point of view. Therefore, it is important to have tools to analyze such texts and the meanings and discourses they potentially convey. Based on the social-
Externí odkaz:
https://doaj.org/article/42ed8b567eb349f1a4fbe94d609e31a4
Publikováno v:
EntreLetras. 13:344-369
Currently, video games are becoming increasingly relevant in academic research. Therefore, it is necessary to develop a focused methodology to study the meaning making processesin these texts. This article proposes visual and discursive categories, b
Autor:
André de Oliveira Matumoto
Publikováno v:
Do grafite ao cinema, letramentos visuais e educação linguística dão as mãos ISBN: 9786559397181
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c5e71bdc9df105aacd314a3213d2b081
https://doi.org/10.31560/pimentacultural/2023.97181.5
https://doi.org/10.31560/pimentacultural/2023.97181.5
Autor:
André De Oliveira Matumoto
Publikováno v:
Entrepalavras. 12:92
Neste artigo, pretende-se analisar a construção verbo-imagética do Brasil nos jogos Sonic Wings 2, Sonic Wings Special e Strikers 1945 II, todos do subgênero shmup, primariamente pelo quadro teórico da semiótica social (HODGE; KRESS, 1988; VAN
Autor:
de Oliveira Matumoto, André1 andrematumoto@usp.br, Roberto Gonçalves-Segundo, Paulo1 paulosegundo@usp.br
Publikováno v:
Revista de Estudos da Linguagem. out-dez2023, Vol. 31 Issue 4, p2009-2065. 57p.
Autor:
Bomfante dos Santos, Záira1 zaira.santos@ufes.br, Soares Barbosa, Vânia2 vaniasb@ufpi.edu.br, Lage Gualberto, Clarice3 clagualberto@gmail.com
Publikováno v:
Revista de Estudos da Linguagem. out-dez2023, Vol. 31 Issue 4, p1685-1699. 15p.
Publikováno v:
Texto Livre / Texto Livre: Linguagem e Tecnologia; 2022, Vol. 15, p1-18, 18p