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of 21
pro vyhledávání: '"André R. Denham"'
Publikováno v:
Religions, Vol 10, Iss 3, p 142 (2019)
This paper explores the educational journeys of three tenured, Seventh-day Adventist (SDA) professors who serve at public research-intensive universities as professors of education. We discuss how our journeys in and through Adventist education impac
Externí odkaz:
https://doaj.org/article/62090c37fee04257aec63f702cdbec8c
Publikováno v:
Educational technology research and development. 70:1169-1194
Autor:
Kristin E. Harbour, André R. Denham
Publikováno v:
Intervention in School and Clinic. 57:87-94
Classroom instruction focused on discussion-based learning opportunities can provide productive and inclusive learning experiences for all students, including students with learning disabilities in mathematics and those without learning disabilities.
Autor:
Vishesh Vikas, André R. Denham, Chris S. Crawford, Utkarsh Singh, Bryan Y. Hernández-Cuevas, Brisaac Johnson
Publikováno v:
HRI (Companion)
Interest in web-based human-robot interaction (HRI) has grown since it was initially introduced. Similarly, interest in social signals such as voice and facial expressions continues to expand. More recently, researchers have also gained interest in t
Autor:
Jiaqi Yu, André R. Denham
Publikováno v:
Game-based Learning Across the Disciplines ISBN: 9783030751418
Although the affordances of augmented reality have been widely explored, the study of AR in education is still in its infancy. The most pressing issue is a need for research and evidence to connect the design of augmented reality programs to learning
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::2e89698b4a4f832bb77db38faafa4c12
https://doi.org/10.1007/978-3-030-75142-5_11
https://doi.org/10.1007/978-3-030-75142-5_11
Publikováno v:
CHI Extended Abstracts
Relatively little research exists on the use of experiences with EEG devices to support brain-computer interface (BCI) education. In this paper, we draw on techniques from BCI, visual programming languages, and computer science education to design a
Autor:
Melanie M. Acosta, André R. Denham
Publikováno v:
The Urban Review. 50:345-362
Educational game designers and educators are using digital games as a platform for teaching academic content, including multicultural curriculum. However, it is unclear how well digital game-based learning can coexist with the goals of multicultural
Autor:
André R. Denham
Publikováno v:
Educational Technology Research and Development. 66:1-24
The use of digital games as an instructional tool has garnered increasing attention in the education community. Empirical work supported by theory on the learning affordances of digital games allowed the game-based learning community to arrive at the
Autor:
André R. Denham, Kelly W. Guyotte
Publikováno v:
Learning, Media and Technology. 43:31-41
Digital games have the potential of being a transformative tool for applying constructionist principles to learning within formal and informal learning settings. Unfortunately, most recent attentio...
Publikováno v:
2019 IEEE Blocks and Beyond Workshop (B&B).
Brain-Computer Interfaces (BCI) are commonly used to translate brain activity to commands. The emergence of more affordable electroencephalography (EEG) hardware is gradually making neurotechnology more accessible to a broader audience. However, ther