Zobrazeno 1 - 10
of 11
pro vyhledávání: '"Alexandre Kaspar"'
Publikováno v:
ACM Transactions on Graphics. 40:1-15
We present a novel workflow to design and program knitted garments for industrial whole-garment knitting machines. Inspired by traditional garment making based on cutting and sewing, we propose a sketch representation with additional annotations nece
Publikováno v:
ACM Transactions on Graphics. 36:1-15
Appearance reproduction is an important aspect of 3D printing. Current color reproduction systems use halftoning methods that create colors through a spatial combination of different inks at the object's surface. This introduces a variety of artifact
Publikováno v:
UIST
arXiv
arXiv
This work presents a novel interactive system for simple garment composition and surface patterning. Our approach makes it easier for casual users to customize machine-knitted garments, while enabling more advanced users to design their own composabl
Autor:
Mohamed Elgharib, Hijung Valentina Shin, Wojciech Matusik, Changil Kim, Alexandre Kaspar, Tae-Hyun Oh
Publikováno v:
Computer Vision – ACCV 2018 ISBN: 9783030208721
ACCV (5)
ACCV (5)
In this paper, we study the associations between human faces and voices. Audiovisual integration, specifically the integration of facial and vocal information is a well-researched area in neuroscience. It is shown that the overlapping information bet
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::38b0a28b24d870467e2098b3309ad2a9
https://doi.org/10.1007/978-3-030-20873-8_18
https://doi.org/10.1007/978-3-030-20873-8_18
Autor:
Yagiz Aksoy, Alexandre Kaspar, Wojciech Matusik, Mohamed Elgharib, Genevieve Patterson, Changil Kim
Publikováno v:
MIT web domain
CHI
CHI
© 2018 Copyright is held by the owner/author(s). In this work, we propose two ensemble methods leveraging a crowd workforce to improve video annotation, with a focus on video object segmentation. Their shared principle is that while individual candi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f14503b8fd1cee8f106cbb18455ecda9
https://hdl.handle.net/1721.1/137932
https://hdl.handle.net/1721.1/137932
Autor:
Wojciech Matusik, Piotr Didyk, Mohamed Elgharib, Mohamed Hefeeda, Kiana Calagari, Alexandre Kaspar
Publikováno v:
MIT web domain
© 1999-2012 IEEE. A wide adoption of 3-D videos is hindered by the lack of high-quality 3-D content. One promising solution to this problem is through data-driven 2-D-To-3-D video conversion. Such approaches are based on learning depth maps from a l
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2d3dd61bc1b3f15d681b726ec8172069
https://hdl.handle.net/1721.1/134843
https://hdl.handle.net/1721.1/134843
Publikováno v:
SCF
We introduce a novel color reproduction method for 3D printing. In contrast to currently used halftoning techniques that use surface color mixing, our technique mixes colors inside the printed volume. This mitigates the variety of artifacts associate
Publikováno v:
MIT Web Domain
UIST
UIST
We demonstrate a new approach for designing functional material definitions for multi-material fabrication using our system called Foundry. Foundry provides an interactive and visual process for hierarchically designing spatially-varying material pro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::35f262120ef5bf63e174a54fe05e35c9
https://orcid.org/0000-0003-0212-5643
https://orcid.org/0000-0003-0212-5643
Autor:
Wojciech Matusik, Mohamed Hefeeda, Alexandre Kaspar, Kiana Calagari, Piotr Didyk, Mohamed Elgharib
Publikováno v:
ACM Multimedia
Kaspar
Kaspar
A wide spread adoption of 3D videos and technologies is hindered by the lack of high-quality 3D content. One promising solution to address this problem is to use automated 2D-to-3D conversion. However, current conversion methods, while general, produ
In architectural design, surface shapes are commonly subject to geometric constraints imposed by material, fabrication or assembly. Rationalization algorithms can convert a freeform design into a form feasible for production, but often require design
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::091b6ace4df55a8d44e9a98b7972ef5a