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pro vyhledávání: '"Alexander Wiethoff"'
Autor:
Alexander Wiethoff, Marius Hoggenmueller, Beat Rossmy, Linda Hirsch, Luke Hespanhol, Martin Tomitsch
Publikováno v:
Interaction Design and Architecture(s), Iss 48, Pp 9-32 (2021)
The augmentation of the built and urban environment with digital media has evolved and matured over recent years. Cities are seeing a rapid rise of various technologies; a trend also accelerated by global crises. Consequently, new urban interfaces ar
Externí odkaz:
https://doaj.org/article/99ce7329554e4c9892ce06fd759818f7
Autor:
Alexander Wiethoff, Heinrich Hussmann
The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new materia
Publikováno v:
NIME 2022.
Publikováno v:
Personal and Ubiquitous Computing. 26:749-765
After almost a decade of relentless development, pervasive urban displays have fragmented into a diversity of approaches with radically distinct characteristics in terms of how mobile they are, as well as the materials they are made of. In this artic
Publikováno v:
NIME 2021.
Musical grid interfaces such as the monome grid have developed into standard interfaces for musical equipment over the last 15 years. However, the types of possible interactions more or less remained the same, only expanding grid capabilities by exte
Autor:
Alexander Wiethoff, Beat Rossmy
Publikováno v:
NIME 2021.
This paper examines grid interfaces which are currently used in many musical devices and instruments. This type of interface concept has been rooted in the NIME community since the early 2000s. We provide an overview of research projects and commerci
Autor:
Andreas Muxel, Patricia Kimm, Elias Naphausen, Alexander Wiethoff, Sarah Theres Völkel, Beat Rossmy
Publikováno v:
Conference on Designing Interactive Systems
To give robots, which are black box systems for most users, feedback we have to implement interaction paradigms that users understand and accept, for example reward and punishment. In this paper we present the first HRI experience prototype which imp
Publikováno v:
Mensch & Computer
We present InteracDiff, a prototype of a UX visualization tool that helps address the challenge of interpreting and understanding UX data after testing and evaluation sessions. We describe the development and implementation of our tool and follow wit
Publikováno v:
PerDis
In this paper, we investigate current approaches to the design of pervasive urban displays through two dimensions: increasing levels of physical integration of content into the surrounding environment (attached, blended, physicalized), and increasing
Autor:
Beat Rossmy, Alexander Wiethoff
Publikováno v:
CHI Extended Abstracts
This paper describes a demo prototype of a tangible user interface (TUI) concept that is derived from the expressive play of musical string instruments. We translated this interaction paradigm to an interactive demo which offers a novel gesture vocab