Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Alex Rayón"'
Autor:
María José Bezanilla, Sonia Arranz, Alex Rayón, Isabel Rubio, Iratxe Menchaca, Mariluz Guenaga, Eduardo Aguilar
Publikováno v:
Journal of New Approaches in Educational Research, Vol 3, Iss 1, Pp 42-51 (2014)
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as contex
Externí odkaz:
https://doaj.org/article/6af55aab7e674a928346f0874bec8ff0
Autor:
Javier Goikoetxea, Alex Rayón
Publikováno v:
Management and Industrial Engineering ISBN: 9783030910051
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::527d5655d6c5eb1a3221d04c8dae65c4
https://doi.org/10.1007/978-3-030-91006-8_9
https://doi.org/10.1007/978-3-030-91006-8_9
Autor:
Sonia Arranz, Isabel Rubio, Mariluz Guenaga, Eduardo Aguilar, María José Bezanilla, Alex Rayón, Iratxe Menchaca
Publikováno v:
Journal of New Approaches in Educational Research, Vol 3, Iss 1, Pp 42-51 (2014)
RUA. Repositorio Institucional de la Universidad de Alicante
Universidad de Alicante (UA)
RUA. Repositorio Institucional de la Universidad de Alicante
Universidad de Alicante (UA)
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as contex
Autor:
Isabel Rubio Florido, Alex Rayón, Mariluz Guenaga, Eduardo Aguilar, Iratxe Menchaca, Sonia Arranz, Mara Jose Bezanilla, Alex Ortiz de Guinea
Publikováno v:
IEEE Revista Iberoamericana de Tecnologias del Aprendizaje. 8:176-183
This paper presents the research work carried out by an interdisciplinary group of technologists, educators, and entertainment experts from the University of Deusto to develop a serious game to practice generic skills in job-oriented education. This
Publikováno v:
EDUCON
Universities have increasingly emphasized competencies as central elements of students' development. However, the assessment of these competencies is not an easy task. The availability of data that learners generate in computer mediated learning offe
Publikováno v:
2014 International Symposium on Computers in Education (SIIE).
In this paper we present the main basis of teamwork competency, and how we integrate its development and assessment in a serious game we are developing at the University of Deusto. We describe the game-design process, methodology used, and how it aff
Publikováno v:
FIE
The acquisition of knowledge is no longer enough to succeed in a society characterized by a constant change and high levels of uncertainty. Accordingly, universities have increasingly emphasized skills and competencies as central elements of students
Publikováno v:
TEEM
Universities have increasingly emphasized competencies as central elements of students' development. However, the assessment of these competencies is not an easy task. The availability of data that learners generate in computer mediated learning offe
Publikováno v:
I-KNOW
The assessment of competencies is a difficult task; on one hand due to its subjective nature, and, on the other one, because of the difficulties to make it scalable and simple. Since ICT are becoming increasingly important learning mediating tools, d
In recent years, a new training model has been implemented at the University of Deusto, focused on the development of competences and on the integration of technology in the classroom. Within this framework, known as the University of Deusto’s Lear
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::b4ebd2c075fcd0f2154c98349c5bd985
https://doi.org/10.4018/978-1-4666-5178-4.ch017
https://doi.org/10.4018/978-1-4666-5178-4.ch017