Zobrazeno 1 - 10
of 46
pro vyhledávání: '"Alessandra Melonio"'
Autor:
Margherita BRONDINO, Gabriella DODERO, Rosella GENNARI, Alessandra MELONIO, Daniela RACCANELLO, Santina TORELLO
Publikováno v:
Advances in Distributed Computing and Artificial Intelligence Journal, Vol 3, Iss 4, Pp 1-12 (2014)
This paper presents a game design experience in primary schools, with children creating game design ideas and prototypes. Children were organized in cooperative groups. Game design tasks were organized following gamification principles, with ad-hoc g
Externí odkaz:
https://doaj.org/article/5b854d99eadf4385b3bd3c1e8a17684e
Publikováno v:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems.
Publikováno v:
Lecture Notes in Networks and Systems ISBN: 9783031206160
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1844e19a603b10278c49946d12e2b01b
https://hdl.handle.net/10278/5011864
https://hdl.handle.net/10278/5011864
Publikováno v:
Behaviour & Information Technology. 41:3281-3300
A smart bracelet that reacts to a person's heartbeat. A smart bench that invites passers-by to sit close. These and others are smart things, part of the Internet of Things (IoT) and people's lives....
Publikováno v:
International Journal of Human-Computer Studies. 173:103006
Publikováno v:
Proceedings of the 2022 International Conference on Advanced Visual Interfaces.
Publikováno v:
Multimedia Tools and Applications. 80:34909-34932
Design of new technology with children has been widely investigated, and lately several workshops have been organised with children for designing novel IoT or smart objects, e.g., for smart cities or parks. Gradually, the research focus has shifted,
Several workshops use toolkits to engage children in the design of smart things, that is, everyday things like toys enhanced with computing devices and capabilities. In general, the toolkits focus on one design stage or another, e.g., ideation or pro
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b29d12b2d37edad1102c7424aeecb692
http://hdl.handle.net/10278/5003612
http://hdl.handle.net/10278/5003612
Publikováno v:
Multimedia Tools and Applications. 78:13461-13487
Conversations are structured by norms for turn taking. Turn taking is practiced in primary schools, starting from 8 years of age, when turn taking is used for managing group conversations. Being rather abstract for children to master, teachers use ph